Search results for "Android"

226–250 of 370

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-48603FixedBuild Pipeline: Fixed an issue where Editor would crash due to a corrupted json file.—2022.3.21f1Mar 5, 2024—7
UUM-48818FixedAndroid: Fixed back gesture invoking UI elements.—2022.3.21f1Mar 5, 2024—7
UUM-49557FixedUniversal RP: Fixed an issue where downsampled SSAO had serious artefacts on Android.—2022.3.21f1Mar 5, 2024—6
UUM-57858FixedAndroid: SoftInput visibility issue on some Android device when hideInput is enabled (Samsung Android 12+ devices).—2022.3.21f1Mar 5, 2024—6
UUM-59379FixedAndroid: SoftInput layout issue on some Android device (Samsung Android 12+ devices).—2022.3.21f1Mar 5, 2024—6
UUM-44039FixedIL2CPP: Fixed data races in lazy initialization checks on ARM processors.—2022.3.20f1Feb 14, 2024—7
UUM-46362FixedAndroid: Fixed a crash, when one of the extracted il2cpp resource is delete in application data folder, in case like this, application will reextract il2cpp resources again.—2022.3.20f1Feb 14, 2024—7
UUM-48816FixedMono: Accessing AppContext.BaseDirectory will no longer throw an exception.—2022.3.20f1Feb 14, 2024—7
UUM-58474FixedMono: Fixed a race condition when the number of files in a directory changes while this code is executing.—2022.3.20f1Feb 14, 2024—7
UUM-59734FixedAndroid: Fixed problem with with using AndroidJavaObject.Set() for AndroidJavaProxy.—2022.3.20f1Feb 14, 2024—7
UUM-60293FixedAndroid: Making splash background color always editable for Android, even if a splash screen background image is set.—2022.3.20f1Feb 14, 2024—6
UUM-60727FixedAndroid: Fixed problem with JNI global reference table overflow when AndroidJavaObjects are deleted by garbage collector.—2022.3.20f1Feb 14, 2024—6
UUM-63345FixedGLES: Memory leak when Application.runInBackground is set to false and the Editor is unfocused2022.3.20f1Feb 14, 20242022.3.47f1Sep 18, 20242162
UUM-34725FixedGraphics: Fixed vertex color input when frame buffer fetch is used on GLES.—2021.3.35f1Feb 6, 2024—2
UUM-56231FixedIL2CPP: Fixed C++ compilation error on missing type reference is generic code.—2021.3.35f1Feb 6, 2024—6
UUM-60586FixedSRP Core: Fixed lens flare occlusion format support test.—2022.3.19f1Jan 31, 2024—1
UUM-52910FixedAndroid: Fixed Graphics.Blit with Vulkan PreTransform creating corrupted RenderTexture data in landscape orientation.—2022.3.18f1Jan 20, 2024—6
UUM-57566FixedAndroid: Upgraded Google's Frame Pacing library from v1.7 to v1.10 to fix various stability and performance issues with Optimized Frame Pacing.—2022.3.18f1Jan 20, 2024—2
UUM-58286FixedAndroid: Fixed problem with WebCamTexture feed being black when using it on an older OS version device.—2022.3.18f1Jan 20, 2024—1
UUM-41423FixedGraphics: Fixed a potential crash on Vulkan where RenderTextures may reuse handles and change them to Memoryless textures which may cause an improper pointer dereference.—2022.3.17f1Jan 9, 2024—1
UUM-44021FixedAndroid: Added Auto Rotation behavior to the Orientation section.—2022.3.17f1Jan 9, 2024—7
UUM-14136FixedVideo: Fixed a freeze when the video has a variable framerate on Android.—2022.3.16f1Dec 19, 2023—6
UUM-48574FixedEditor: Fixed an issue where setting AppendHashToAssetBundleName to true would sometimes cause code that should be preserved to be stripped.—2022.3.16f1Dec 19, 2023—6
UUM-57229FixedEditor: Plugins of .androidlib type will by default be marked as only compatible with Android.—2022.3.16f1Dec 19, 2023—7
UUM-44890FixeduGUI: Sprite transparency fix when using RGB ETC1 format with split alpha channel.—2022.3.15f1Dec 5, 2023—1
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested 8h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.