Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
176–200 of 1,430
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-130622 | Fixed | Shaders: Set the flow control preference flag to report shader compilation warnings instead of errors. | — | 6000.4.0f1Mar 18, 2026 | — | 22 |
| UUM-133596 | Fixed | Shaders: Fixed crash when prewarming ShaderVariantCollections. (UUM-133596) First seen in 6000.4.0a2. | — | 6000.4.0f1Mar 18, 2026 | — | 1 |
| UUM-134784 | Fixed | Shaders: Fixed a rare crash during the build process. | — | 6000.4.0f1Mar 18, 2026 | — | 21 |
| UUM-76825 | Fixed | URP: Added checks related to OpenGL device support on an active build profile in DecalRenderFeature. | — | 6000.4.0f1Mar 18, 2026 | — | 8 |
| UUM-128591 | Fixed | Graphics: Make sure that builtinRP blit copy does output float4 color (as opposed to fxed4, which is translated to half4 on metal, resulting in data truncation for u16 or f32 data). | — | 6000.0.71f1Mar 18, 2026 | — | 4 |
| UUM-104913 | Fixed | URP: Fixed an SSAO issue on Metal and some Vulkan devices so now SSAO uses multiple Raster render passes instead of a single Unsafe pass with multiple SetRenderTarget calls. When "After Opaque" is disabled, SSAO now renders earlier in the frame. | — | 6000.5.0a8Mar 5, 2026 | — | 15 |
| UUM-117133 | Fixed | Shadergraph: Disabled profiling during code generation because in some circumstances it would cause errors. | — | 6000.5.0a8Mar 5, 2026 | — | 24 |
| UUM-132762 | Fixed | VFX Graph: Avoided showing a scrollbar in the description text area when not needed. | — | 6000.5.0a8Mar 5, 2026 | — | 21 |
| UUM-132819 | Fixed | HDRP: Decal Projector and Local Volumetric Fog are missing their icon gizmos. Water Decals components where missing the dark icon in the Light Theme. (UUM-132819) First seen in 6000.5.0a5. | — | 6000.4.0b11Mar 4, 2026 | — | 9 |
| UUM-133088 | Fixed | Graphics: Shader compilation error "call to 'tex3D' is ambiguous" | — | 6000.4.0b11Mar 4, 2026 | — | 3 |
| UUM-133743 | Fixed | Graphics: Fixed issues with clearing multiple render targets in WebGPU. | — | 6000.4.0b11Mar 4, 2026 | — | 11 |
| UUM-133930 | Fixed | Shadergraph: Fixed error and warning node badge tooltips overflowing their containers. | — | 6000.4.0b11Mar 4, 2026 | — | 24 |
| UUM-134112 | Fixed | Shadergraph: Swizzle node now updates after undo/redo correctly. | — | 6000.4.0b11Mar 4, 2026 | — | 24 |
| UUM-134134 | Fixed | Shadergraph: Made ShaderGraph preferences searchable in the Preferences window. | — | 6000.4.0b11Mar 4, 2026 | — | 22 |
| UUM-134174 | Fixed | Shadergraph: Fixed matrix node's behavior when large numbers are input. | — | 6000.4.0b11Mar 4, 2026 | — | 23 |
| UUM-134189 | Fixed | Shadergraph: Fixed dropdown controls on subgraph nodes. | — | 6000.4.0b11Mar 4, 2026 | — | 23 |
| UUM-134292 | Fixed | Shadergraph: Renaming keyword enum fields and other modifications to keyword enums now propagate correctly. | — | 6000.4.0b11Mar 4, 2026 | — | 24 |
| UUM-134440 | Fixed | Shadergraph: Fixed Material Overrides debug from ShaderGraph CustomLighting samples not working. | — | 6000.4.0b11Mar 4, 2026 | — | 22 |
| UUM-134981 | Fixed | Shadergraph: Fixed an issue where changing the shader precision model to "Unified" on a ShaderGraph targeting the built-in render pipeline could generate compilation errors in the generated shader. | — | 6000.4.0b11Mar 4, 2026 | — | 22 |
| UUM-134071 | Fixed | Graphics: Fixed DX11 crash in TexturesD3D11Base::SetTexture. | — | 6000.3.10f1Feb 25, 2026 | — | 19 |
| UUM-100367 | Fixed | Graphics: Fixed an issue where MSAA CameraDepthTexture resizing was inconsistent when using the ScalableBufferManager in DX12, Metal, and legacy Vulkan devices. | — | 6000.5.0a7Feb 19, 2026 | — | 19 |
| UUM-120147 | Fixed | Shadergraph: Fixed the Custom Render Texture target name being truncated in the graph inspector window. | — | 6000.5.0a7Feb 19, 2026 | — | 15 |
| UUM-122106 | Fixed | Shadergraph: Fixed texture sampling operations for texture properties marked HDR. | — | 6000.5.0a7Feb 19, 2026 | — | 13 |
| UUM-125400 | Fixed | URP: Fixed indexing error when importing URP Samples. | — | 6000.5.0a7Feb 19, 2026 | — | 15 |
| UUM-126027 | Fixed | Shadergraph: Fixed issue where modifying a Keyword Enum in dynamic branch mode could result in a compilation error. | — | 6000.5.0a7Feb 19, 2026 | — | 20 |