Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
176–200 of 1,340
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-130102 | Fixed | Shaders: Fixed a crash in ShaderUtil.GetPassKeywords when called with ShaderType.RayTracing. | — | 6000.5.0a4Jan 8, 2026 | — | 28 |
| UUM-129553 | Fixed | Shaders: Fixed shader keyword declaration override UI in shader build settings getting confused by multiple whitespaces. | — | 6000.4.0b3Jan 7, 2026 | — | 26 |
| UUM-103724 | Fixed | Graphics: Allow to set Render Pipeline Asset alongside with Global Settings in case when Asset Bundles were used. | — | 6000.0.65f1Jan 7, 2026 | — | 27 |
| UUM-125596 | Fixed | Graphics: Fixed floating point precision issue with ACES tonemapping. | — | 6000.0.65f1Jan 7, 2026 | — | 27 |
| UUM-130032 | Fixed | URP: Fixed fog interfering with an active debug mode. | — | 6000.0.65f1Jan 7, 2026 | — | 27 |
| UUM-128741 | Fixed | Graphics: Fixed transient AA depth in renderpass not getting memoryless. | — | 6000.4.0b2Dec 17, 2025 | — | 29 |
| UUM-128844 | Fixed | SRP Core: Render Graph Viewer - Fixes incorrect data source labeling when a remote standalone build disconnects. | — | 6000.4.0b2Dec 17, 2025 | — | 28 |
| UUM-129124 | Fixed | SRP Core: Render Graph Viewer - Fixes broken RG viewer window when switching the platform in the Editor. | — | 6000.4.0b2Dec 17, 2025 | — | 28 |
| UUM-128967 | Fixed | Shaders: Fixed redundant shader reimports at editor startup and shutdown. | — | 6000.3.2f1Dec 16, 2025 | — | 27 |
| UUM-101887 | Fixed | Graphics: Fixed an issue with URP deferred screen-space decals where depth would be loaded with insufficient precision. | — | 6000.5.0a3Dec 16, 2025 | — | 26 |
| UUM-115708 | Fixed | SRP Core: Graphics Settings - The Volume Default Profile setting moves out of its table/bounds when the Project Settings window is resized. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-116514 | Fixed | Shaders: Fixed the issue where Missing dependency errors are thrown in the inspector when creating a computeshader and raytracingshader via cacheserver. | — | 6000.5.0a3Dec 16, 2025 | — | 28 |
| UUM-121608 | Fixed | SRP Core: Render Pipeline Converter - throws error when Converter is closed while in the process of initialization. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-121824 | Fixed | SRP Core: Volume Component - Light Theme - NONE/ALL text is now black instead of white. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-121825 | Fixed | SRP Core: Override move options in Inspector are not disabled when only one Override is added in URP Volume. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-122097 | Fixed | VFX Graph: The default name for a new category in the blackboard now use the camel case convention: New Category. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-122132 | Fixed | VFX Graph: Fixed enum property labels could shift when reordering values. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-122231 | Fixed | SRP Core: Filter Window - Using same API as Add Component to display the Advanced Drop Down UI. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-123218 | Fixed | SRP Core: fix side panel resizing stutter when resizing window to small vertical size. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-123220 | Fixed | SRP Core: fix toolbar overflow behavior when resizing window to small horizontal size. | — | 6000.5.0a3Dec 16, 2025 | — | 16 |
| UUM-124739 | Fixed | VFX Graph: Enter key to validate the output context title instead of inserting a carriage return. | — | 6000.5.0a3Dec 16, 2025 | — | 26 |
| UUM-124786 | Fixed | VFX Graph: Fixed group title has a smaller font size when being edited. | — | 6000.5.0a3Dec 16, 2025 | — | 26 |
| UUM-126164 | Fixed | HDRP: Shadows now show up at the full distance defined by the light. | — | 6000.5.0a3Dec 16, 2025 | — | 24 |
| UUM-126650 | Fixed | VFX Graph: Fixed warnings in OutputEvent Handler Sample. | — | 6000.5.0a3Dec 16, 2025 | — | 28 |
| UUM-126700 | Fixed | HDRP: Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | — | 6000.5.0a3Dec 16, 2025 | — | 24 |