UUM-148848
Fixed in 6000.7.0a6Mentioned in 8 release notes.
First fixed in 6000.7.0a6 (Sep 3, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Improvements SRP Core | Improvement | Improved RgbToHsv accuracy. | |
| 6000.7.0b2 | Fixes URP | Fix | Fixed invalid colors in Lift, Gamma, Gain post-processing by clamping negative colors in LUTBuilder shaders. | |
| 6000.7.0b1 | Improvements SRP Core | Improvement | Improved RgbToHsv accuracy. | |
| 6000.7.0b1 | Fixes URP | Fix | Fixed invalid colors in Lift, Gamma, Gain post-processing by clamping negative colors in LUTBuilder shaders. | |
| 6000.7.0a6 | Improvements SRP Core | Improvement | Improved RgbToHsv accuracy. | |
| 6000.7.0a6 | Fixes URP | Fix | Fixed invalid colors in Lift, Gamma, Gain post-processing by clamping negative colors in LUTBuilder shaders. | |
| 6000.7.0a6 | Improvements SRP Core | Improvement | Improved RgbToHsv accuracy. | |
| 6000.7.0a6 | Fixes URP | Fix | Fixed invalid colors in Lift, Gamma, Gain post-processing by clamping negative colors in LUTBuilder shaders. |