Crash on UNITY_FT_Load_Glyph when generating multi-threaded Font Atlas in TMPro Font Asset Creator
Text (TextMeshPro)Known issueBlockerUUM-125366
Crash on mono_log_write_logfile when more than one copy of bee_backend is running
Known issueBlockerUUM-142773
Crash with multiple stack traces when generating a Font Atlas
Known issueBlockerUUM-141061

Updating unlisted shader properties via Material Set[Type] APIs mark the material dirty.
ShadersImprovement

Fixed editor crash when baking a nav mesh that includes objects that result in an extremely large bounds.
Fixed Android version labels to match Google's naming.
AndroidFixUUM-150412
Fixed problem with WebCamTexture not restoring on Android when "Run Without Focus" is set.
AndroidFixUUM-149681
Fixed an error being logged on Play Mode exit when a scriptable processor reads a pipe from a realtime callback during teardown.
AudioFixUUM-141072
Fixed crash when pausing AudioRandomContainer containing streaming clips that are still loading.
AudioFixUUM-148440
Fixed invalid LoadState in some audio clips after Audio Settings reset.
AudioFixUUM-147700
Fixed the "Reset argument" button in Preferences > External Tools so it updates the "External Script Editor Args" field immediately instead of only after a focus change.
Code EditorFixUUM-150210
Fixed a hang that would occur when MeshCollider components, would be deleted via unloading an unity scene.
EditorFixUUM-149370
Fixed an Editor crash that occured when inspecting a TextMeshPro font asset.
EditorFixUUM-145753
Fixed an editor crash when a curve with more than 8 keys was set in a Particle System.
EditorFixUUM-144792
Fixed an issue where accessing the rootVisualElement of an Overlay's container could cause recursive calls and crash the Editor.
EditorFixUUM-149209
Fixed an issue where scripts were not being created after pressing *Enter* in the INspector's Add Component New Script view.
EditorFixUUM-149682
Fixed floating Video Clip Inspector preview error and cosmetic warning.
EditorFixUUM-147192
Fixed the "W" component label being truncated to "..." in Vector4 Inspectors.
EditorFixUUM-143161
Removed the "Missing or broken path()" message displayed in the 'Open Recent Scene' dropdown on a newly created project. ([UUM-113848](https://jira.unity3d.com/browse/UUM-113848)).
EditorFixUUM-113848
Search : Fixed "Non-matching Profiler.EndSample" error is thrown for "SearchImporter.IndexingRequest" when creating a script with Edit Mode Profiler recording enabled.
EditorFixUUM-143780
Fixed case where first touch input is dropped.
EmbeddedLinuxFixUUM-150086
Fixed a crash when baking occlusion culling for large scenes.
GraphicsFixUUM-143361
Fixed a device freeze on Midgard Mali GPUs when Blit Type was set to Auto.
GraphicsFixUUM-149414
Fixed an issue where Vulkan Player would not respect the value of 'PlayerSettings.vulkanNumSwapchainBuffers' and instead use a fixed count of 3 swapchain buffers.
GraphicsFixUUM-148724
Fixed crash caused by memory error related to per-Material constant buffer when OpenGL ES is used.
GraphicsFixUUM-150590
Quality Settings - Adding elipsis for default platform and Quality Level Header for quality levels with very long names.
GraphicsFixUUM-148889
Fixed incorrect shader stripping when "Lightmap Bicubic Sampling" was enabled.
HDRPFixUUM-134794
Fixed property field child fields not being drawn when the property rect is at negative GUI coordinates.
IMGUIFixUUM-149255
Fixed ScrollView not responding to mouse wheel input with a connected mouse.
Fixed case where first touch input is dropped.
LinuxFixUUM-150086
Lowered the glibc version to 2.34.
LinuxFixUUM-150342
Fixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
PhysicsFixUUM-132204
Improved the cleanup performance of IgnoreCollision when destroying a Collider.
PhysicsFixUUM-115186
Wake Rigidbody2D when activating a child GameObject containing a Collider2D.
Physics 2DFixUUM-149852
Fixed case where first touch input is dropped.
Fixed a crash that could occur when inspecting a TMP font asset that has *Atlas Population Mode set to Static and Multi Atlas Textures* enabled while its Material preview was visible.
uGUIFixUUM-145753
Fixed an IndexOutOfRangeException thrown when a large Text (TMP) GameObject with Overflow set to Ellipsis.
uGUIFixUUM-134477
Suppresses compiler warnings from unused assigned values in TMP_FontAsset.fontWeight.
uGUIFixUUM-137669
Fixed white line artifacts in gradients that use the Mirror or Wrap address mode when Anisotropic Textures is set to Forced On in the Quality settings, and fixed incorrect rendering of the area before the gradient's start point.
UI ToolkitFixUUM-139509
Fixed an issue where artifacts appeared when using depth normals with Vulkan on some Android devices.
URPFixAndroidUUM-133583
Fixed race condition provoking a Version Control error "UpdateSettings: Unknown version control plugin: XYZ" during the editor startup.
Version ControlFixUUM-149884
Addressed an issue where NaNs could perpetually keep a graph in a dirty state.
VFX GraphFixUUM-139398
Fixed frustum culling in URP.
VFX GraphFixUUM-138375
Prevent NaNs in strips when previous and next tangents cancel each other.
VFX GraphFixUUM-141608
Fixed a video failing to replay after Stop() on Direct3D when NVIDIA "Fast" vertical sync is enabled (the decode device was lost and never recovered).
VideoFixUUM-135548
Fixed WebM Vorbis audio track reporting 0 Hz and 0 channels.
VideoFixUUM-144045
Fixed blocky or shifted lighting artifacts that could appear on XR platforms especially when using dynamic resolution in Deferred or Forward+ rendering paths.
Fixed XR graphics becoming frozen when changing the MSAA level at runtime, while having depth textures submission enabled.
XRFix

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