UUM-150219
Fixed in 6000.6.1f1Mentioned in 4 release notes.
First fixed in 6000.6.1f1 (Sep 16, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Fixes URP | Fix | Fix to skip the SSAO pass when the active renderer does not provide the camera depth/normals textures. | |
| 6000.7.0b1 | Fixes URP | Fix | Fix to skip the SSAO pass when the active renderer does not provide the camera depth/normals textures. | |
| 6000.7.0b1 | Fixes URP | Fix | Fix to skip the SSAO pass when the active renderer does not provide the camera depth/normals textures. | |
| 6000.6.1f1 | Fixes URP | Fix | Fix to skip the SSAO pass when the active renderer does not provide the camera depth/normals textures. |