Fixed · Rendering issues

1,0261,050 of 1,365

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-56664FixedHDRP: Fixed triplanar on alpha clipped geometry.2022.3.16f1Dec 19, 20236
UUM-33088FixedSRP Core: Don't display help icon for VolumeComponents that don't have a valid Help URL defined.2022.3.15f1Dec 5, 20231
UUM-39693FixedVFX Graph: Exception while convert to subgraph with Range of Parameter.2022.3.15f1Dec 5, 20231
UUM-39696FixedVFX Graph: Crash when converting to subgraph block.2022.3.15f1Dec 5, 20231
UUM-40383FixedVFX Graph: Subgraph creation doesn't keep activation slots link.2022.3.15f1Dec 5, 20231
UUM-47689FixedGraphics: Clarify that creating an AsyncQueueSynchronisation GraphicsFence requires the platform to support AsyncCompute.2022.3.15f1Dec 5, 20237
UUM-53655FixedGraphics: Added missing LoadDOTSInstancedDataOverridden_XXX() shader functions.2022.3.15f1Dec 5, 20236
UUM-55153FixedVFX Graph: Fixed RenderTexture could not be used anymore in VFXGraph.2022.3.15f1Dec 5, 20236
UUM-56959FixedGraphics Device Features: Crash on RenderEventsContext::ExecuteCommandBuffers when creating a Material while in the Play Mode and the Material preview is being rendered in the Inspector window2022.3.15f1Dec 5, 20232022.3.16f1Dec 19, 2023137
UUM-46008FixedGraphics: Added a memory leak for AsyncGPUReadbackRequest in WebGL Player.2021.3.33f1Nov 28, 20237
UUM-17912FixedHDRP: Fixed ShaderGraph being dirty when opened just after the creation of the asset.2022.3.14f1Nov 21, 20238
UUM-35111FixedShaders: Ensured that compute shaders register include dependencies properly in some edge cases. This way fixing errors in include files will recompile the shader as expected.2022.3.14f1Nov 21, 20237
UUM-43301FixedGraphics: Fixed Alpha channel been discarded when texture is imported as Cube Map, Texture2D or Texture2DArray on Android platform when the editor Graphics API is set as DX11/DX12.2022.3.14f1Nov 21, 20237
UUM-46187FixedShaders: Fixed editor crash when updating a shader graph referenced by another shader using UsePass.2022.3.14f1Nov 21, 20236
UUM-48569FixedURP: Fixed partially corrupted Android screen when Vulkan display rotation during rendering is enabled.2022.3.14f1Nov 21, 20237
UUM-49454FixedHDRP: Fixed XR SPI is not disabled after processing the render request.2022.3.14f1Nov 21, 20236
UUM-52510FixedVFX Graph: Updated of curve & gradient were missing when edited directly in VFX View Window.2022.3.14f1Nov 21, 20236
UUM-53676FixedHDRP: Added missing texture array global mip bias override for texture array grad samplers.2022.3.14f1Nov 21, 20236
UUM-53681FixedHDRP: Fixed performance issue with reflection probe inspector.2022.3.14f1Nov 21, 20236
UUM-12579FixedVFX Graph: Fixed shader graph with VFX compatibility were not reimported if imported before VFX package is installed.2022.3.13f1Nov 7, 20231
UUM-13770FixedVFX Graph: Fixed panning and zooming a VFX Graph was synchronized between all opened tabs. Also when multiple VFX Graph tabs are opened they are now properly restored after Unity is restarted.2022.3.13f1Nov 7, 20231
UUM-26410FixedHDRP: The lightShadowCasterMode property on Light now only affects shadow caster culling when baked lighting includes shadow mask, as intended.2022.3.13f1Nov 7, 20237
UUM-29244FixedVFX Graph: Fixed undoing port value change that did not restore correct value.2022.3.13f1Nov 7, 20236
UUM-41199FixedVFX Graph: Fixed missing gizmo for Position exposed property.2022.3.13f1Nov 7, 20236
UUM-42099FixedHDRP: Fixed an issue where Reflection Proxy Volume would cause artifacts to cover the editor on Apple Silicone devices.2022.3.13f1Nov 7, 20237
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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