Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
1,026–1,050 of 1,430
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-60897 | Fixed | VFX Graph: Fixed an issue by cleaning data and upgraded VFX assets to prevent unwanted warnings in the console. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-61098 | Fixed | HDRP: Fixed interaction between on demand shadow rendering and enable/disable of the light source. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-61402 | Fixed | HDRP: Added an option to fix atmosphere when camera is in space. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-61566 | Fixed | VFX Graph: Fixed a build failure on HDRP Linux using Sphere Output. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-61929 | Fixed | VFX Graph: Fixed an exception that could be raised when deleting all graph nodes in some specific cases. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-62028 | Fixed | Graphics: Fixed assert and potential crash with 0 length parallel copy job when a mesh renderer has 0 materials in GPU Driven Rendering | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-62671 | Fixed | Graphics: Reset of Graphics Settings was throwing exceptions. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-62715 | Fixed | URP: Fixed a warning in Lens flare shader for URP. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-62760 | Fixed | SRP Core: Rendering Debugger - Fixed Render Graph Debug Display Reset behaviour. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-63204 | Fixed | HDRP: Fixed a performance regression in area light evaluation code. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-63699 | Fixed | Graphics: Fixed occasional silent crash in Graphics.Blit on Metal. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-61412 | Fixed | Graphics: Fixed case where shader keywords were incorrect when loading old AssetBundles. | — | 2021.3.36f1Mar 5, 2024 | — | 1 |
| UUM-35985 | Fixed | Graphics: Fixed undefined behavior in Texture2D.Compress / EditorUtility.CompressTexture / EditorUtility.CompressCubemapTexture when these were dealing with partial mip-chain textures. The APIs now leave the mipmap count of textures untouched. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-41837 | Fixed | VFX Graph: PCache exporter insure color in linear space. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-51867 | Fixed | VFX Graph: Removed GetParticleIndex shader warning in particle strip systems. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-53994 | Fixed | VFX Graph: Disabled MeshToSDFBaker shaders on GLES3 to avoid warnings. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-54697 | Fixed | Shaders: Do not try to prewarm stereo-instancing variants since they require specific RT setup (for "layered" rendering). | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-55999 | Fixed | Graphics: Corrected issue of setting mismatched Color and Depth buffers encountered with Single-buffered CustomRenderTextures. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-56574 | Fixed | Shaders: Fixed code generated for Texture.Load with offset. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-57025 | Fixed | Graphics: Invoke the PostRender callback when SceneView uses EditorDrawOutline. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62526 | Fixed | Graphics: Ensured non-background materials aren't rendered as six-faced skyboxes. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62527 | Fixed | Shaders: Improved message in the player log when sending the shader variant to the GPU driver. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-63814 | Fixed | Graphics: Fixed flickering in shadows when TAA is enabled in the built-in render pipeline. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-64279 | Fixed | HDRP: Optimize the OnDisable of DecalProjector component when disabling a lot of decals at the same time. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-31909 | Fixed | HDRP: Fixed offset in refraction in XR. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |