Fixed · Rendering issues

751–775 of 1,526

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-84408FixedShadergraph: Fixed an issue where certain warning messages did not display with enough contrast in the Blackboard and Graph Inspector.—6000.2.0a4Feb 19, 2025—28
UUM-86662FixedShadergraph: Fixed the generation of new artifact ID of ShaderGraph on every reimport.—6000.2.0a4Feb 19, 2025—29
UUM-86916FixedShadergraph: Fixed issue where some resources failed to dispose properly when entering play mode in editor.—6000.2.0a4Feb 19, 2025—27
UUM-87609FixedShadergraph: Added issue where HDR Colors would cause errors when used with custom render to texture target.—6000.2.0a4Feb 19, 2025—27
UUM-87786FixedShadergraph: Added SHADERGRAPH_PREVIEW_MAIN define specifically for main previews.—6000.2.0a4Feb 19, 2025—28
UUM-90178FixedShadergraph: Exposed aniso setting on blackboard sampler state properties.—6000.2.0a4Feb 19, 2025—27
UUM-91109FixedGraphics: Fixed vulkan warnings that spams every frame when the application is actively running on a device.—6000.2.0a4Feb 19, 2025—29
UUM-91833FixedShadergraph: Custom function node previews are hidden unless the first output is a previewable type (vector or float).—6000.2.0a4Feb 19, 2025—27
UUM-92158FixedVFX Graph: Fixed invalid cast exception when clicking on template window headers.—6000.2.0a4Feb 19, 2025—27
UUM-92186FixedVFX Graph: Fixed undoing slider value change would not be reflected in the float field next to it.—6000.2.0a4Feb 19, 2025—27
UUM-92641FixedVFX Graph: Fixed minor issues related to VFX graph content sample package.—6000.2.0a4Feb 19, 2025—19
UUM-93088FixedShadergraph: Color properties now default to opaque (alpha = 1).—6000.2.0a4Feb 19, 2025—27
UUM-95321FixedShadergraph: Added an issue where the property sheet could complain about type mismatch for preview properties.—6000.2.0a4Feb 19, 2025—27
UUM-95665FixedShadergraph: Fixed null reference when shadergraph editor is open while entering playmode.—6000.2.0a4Feb 19, 2025—27
UUM-96024FixedVFX Graph: Fixed missing dirty calling SetTexture.—6000.2.0a4Feb 19, 2025—28
UUM-84357FixedShadergraph: Fixed an issue where the Main Preview could be resized beyond its containing Shader Graph window.—6000.1.0b7Feb 19, 2025—29
UUM-91916FixedVFX Graph: Fixed occasional crashes when modifying exposed properties when in paused play mode.—6000.1.0b7Feb 19, 2025—31
UUM-96082FixedHDRP: Fixed a Sensor SDK compilation issue in DXR-enabled HDRP projects. (UUM-96082) First seen in 6000.2.0a2.—6000.1.0b7Feb 19, 2025—2
UUM-96987FixedHDRP: Fixed an issue where underwater collider bounds checks were inaccurate when the collider was rotated.—6000.1.0b7Feb 19, 2025—29
UUM-92519FixedVFX Graph: Fixed VFX ray tracing shader errors when using flipbook or when not using the color attribute. (UUM-92519) First seen in 6000.1.0b2.—6000.1.0b6Feb 11, 2025—20
UUM-59309FixedShaders: Fixed corrupted shader property name after loading an asset bundle.—6000.0.38f1Feb 11, 2025—33
UUM-94425FixedShadergraph: Fixed "Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDeferredFragment'" error logged in the console when compiling the shader.—6000.0.38f1Feb 11, 2025—31
UUM-95899FixedGraphics: Fixed "A renderer material mask can't store more than 128 materials" error.—6000.0.38f1Feb 11, 2025—30
UUM-95909FixedShaders: Fixed unexpected keyword space mismatch errors when having a compilation error on a raytracing shader.—6000.0.38f1Feb 11, 2025—31
UUM-89001FixedGraphics: Fixed an issue where there was no warning when running CopyTexture with compressed texture formats unsupported by the current device.—6000.0.37f1Feb 4, 2025—33
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested 11h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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