Search results for "Shader Graph"

51–68 of 68

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-55703FixedShadergraph: Fixed an issue where cross pipeline shader graphs would run into NRE.—2022.3.41f1Aug 6, 2024—2
UUM-72278FixedShadergraph: Added support for perceptual color mode for gradients in shader graph.—2022.3.36f1Jul 2, 2024—1
UUM-28009FixedVFX Graph: Improved error feedback message when a shader graph is missing and no path is found.—2022.3.17f1Jan 9, 2024—6
UUM-46187FixedShaders: Fixed editor crash when updating a shader graph referenced by another shader using UsePass.—2022.3.14f1Nov 21, 2023—6
UUM-12579FixedVFX Graph: Fixed shader graph with VFX compatibility were not reimported if imported before VFX package is installed.—2022.3.13f1Nov 7, 2023—1
UUM-22368FixedVFX Graph: Unexpected motion vector when add precompute velocity was enabled in Shader Graph.—2021.3.25f1May 11, 2023—1
UUM-12866FixedVFX Graph: Fixed an issue that vertex Color was black while using new shader graph integration on planar primitive output.—2021.3.17f1Jan 24, 2023—1
UUM-14800FixedShaders: Fixed shader graph incorrectly stripping variants for BiRP shaders that weren't built with shader graph.—2021.3.17f1Jan 24, 2023—1
UUM-9823FixedShadergraph: Fixed Shader Graph BiRP Target so it now works correctly with point lights and transparent objects.—2021.3.17f1Jan 24, 2023—1
UUM-13778FixedVFX Graph: Fixed the *Preserve Specular Lighting* mode on non-Shader Graph lit outputs.—2021.3.16f1Dec 15, 2022—1
UUM-103974OpenShadergraph: Heatmap asset help button now redirects to Shader Graph manual page.———14
UUM-104088OpenShadergraph: Improved spacing of a certain toggle on the shader graph preferences page.———15
UUM-113178OpenShadergraph: Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible.———14
UUM-123230OpenShadergraph: Updated the help button for heatmap values to redirect to the Shader Graph package documentation.———6
UUM-135930OpenShadergraph: Improved alignment of Shader Graph project settings.———14
UUM-142738OpenShadergraph: Shader graphs with long path names should now open correctly.———20
UUM-72348OpenGraphics: Added documentation for how shadow matte interacts with stencil and ray traced shadows for Unlit Shader Graph.———22
UUM-93099OpenShadergraph: Improved the sharpness of the Shader Graph asset icon on Retina and HiDPI displays.———26
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested 1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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