UUM-113178
Listed in 6000.4.0f1Mentioned in 15 release notes.
Latest mention is in 6000.4.0f1 under "Improvements" (Mar 18, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.4.0f1 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b11 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b10 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b8 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b9 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b7 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b6 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b5 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b4 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b3 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b2 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0b1 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0a5 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0a4 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. | |
| 6000.4.0a4 | Improvements Shadergraph | Improvement | Fixed an issue that allowed floating sub-windows in the Shader Graph editor to be moved outside of the main window's boundaries. These windows are now constrained to remain visible. |