Fixed · Rendering issues

626–650 of 1,525

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-104831FixedHDRP: Fixed Decal Projector Layer Mask Override UI.—6000.0.52f1Jul 2, 2025—22
UUM-105173FixedShadergraph: Sub Graph Asset help button now redirects to the correct URL.—6000.0.52f1Jul 2, 2025—15
UUM-107360FixedGraphics: The texture FilterMode would default to Point filtering on some iOS and OSX devices when mipmap streaming was enabled, this has been fixed.—6000.0.52f1Jul 2, 2025—22
UUM-96000FixedURP: Fixed an issue where nothing was rendered when using Graphics.DrawProceduralIndirectNow in OnRenderObject method.—6000.0.52f1Jul 2, 2025—22
UUM-102357FixedVFX Graph: Exception with inspector when block exposes a skinned mesh renderer.—6000.1.9f1Jun 24, 2025—22
UUM-104542FixedGraphics: Better error handling when trying to use Volume framework before initialization.—6000.1.9f1Jun 24, 2025—22
UUM-105001FixedGraphics: Fixed a validation warning on DirectX by changing the fake input layout format.—6000.1.9f1Jun 24, 2025—25
UUM-102023FixedURP: Fixed unclear warnings when user creates more lights than the light limit when using Deferred rendering path.—6000.2.0b5Jun 10, 2025—25
UUM-98559FixedGraphics: Fixed an issue where BatchRendererGroup's OnPerformCulling function incorrectly checked for job safety between the provided buffers and the JobHandle returned by the user.—6000.2.0b5Jun 10, 2025—25
UUM-103970FixedGraphics: Fixed PowerVR GPUs crashing on GLES depth clear.—2022.3.63f1Jun 5, 2025—1
UUM-92254FixedVFX Graph: Fixed sticky note title had always a small font size while being edited.—6000.2.0b4Jun 4, 2025—24
UUM-96217FixedGraphics: Fixed shadow culling not working correctly for intermediate renderers like Graphics.RenderMesh or Terrain.—6000.2.0b4Jun 4, 2025—26
UUM-105490FixedSRP Core: Fixed NullReferenceException due to missing DebugState annotation when trying to use DebugUI.ObjectField.—6000.2.0b3May 29, 2025—25
UUM-86164FixedGraphics: Fixed memcpy crash with "load texture data on demand" related to UnityDefaultRuntimeTheme.tss.—6000.0.50f1May 28, 2025—1
UUM-102022FixedURP: Fixed IndexOutOfRangeException by allocating size with respect to visible light's length.—6000.1.5f1May 28, 2025—26
UUM-102896FixedGraphics: Fixed a potential deadlock that could freeze players when loading or unloading AssetBundles with threaded texture uploads enabled.—6000.1.5f1May 28, 2025—26
UUM-103975FixedGraphics: Removed an assert exception in UnityEngine.Rendering.CreateDrawBatchesJob.ProcessRenderer when changing a material property of a material used in MeshRenderers with multiple submeshes, after re-importing URP or HDRP.—6000.1.5f1May 28, 2025—26
UUM-102344FixedGraphics: Upgraded DLSS version from version 3.1.10 to 3.7.20, fixing ghosting artifacts and improving image stability.—6000.2.0b2May 20, 2025—15
UUM-103646FixedSRP Core: Fixed an issue where the Add Override button in the Global Volume's Inspector panel did not work correctly on Linux.—6000.2.0b2May 20, 2025—13
UUM-104687FixedSRP Core: Fixed out of bounds read in CoreUnsafeUtils.FixedBufferStringQueue.TryPop when the remaining bytes in the buffer is less than 4.—6000.2.0b2May 20, 2025—15
UUM-104768FixedVFX Graph: Fixed erroneous error feedback within the Visual Effect Graph.—6000.2.0b2May 20, 2025—15
UUM-88980FixedHDRP: Fixed a crash in AMDUnityPlugin.dll when there are multiple cameras and one is toggled off.—6000.2.0b2May 20, 2025—15
UUM-102044FixedHDRP: Fixed tooltip positions in HDWizard.—6000.2.0b1May 15, 2025—14
UUM-102075FixedHDRP: Fixed warning padding in HDWizard.—6000.2.0b1May 15, 2025—14
UUM-102151FixedHDRP: Fixed warning padding in HDWizard.—6000.2.0b1May 15, 2025—14
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested 5h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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