Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
626–650 of 1,428
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-98014 | Fixed | SRP Core: Fixed an issue to avoid memory leaks when using SRP Core predefined objects. | — | 6000.1.0b11Mar 18, 2025 | — | 21 |
| UUM-60896 | Fixed | HDRP: Fixed offscreen UI rendering when HDR is enabled. | — | 2022.3.60f1Mar 12, 2025 | — | 1 |
| UUM-84912 | Fixed | HDRP: Fixed an error that occurs when using more than 200 Local Volumetric Fog. | — | 6000.1.0b10Mar 11, 2025 | — | 22 |
| UUM-84919 | Fixed | VFX Graph: Fixed labels were cut in the blackboard when the editor font setting was set to "System Font". | — | 6000.1.0b10Mar 11, 2025 | — | 22 |
| UUM-96179 | Fixed | VFX Graph: Fixed labels were not visible at all in the graph when the editor font setting was set to "System Font". | — | 6000.1.0b10Mar 11, 2025 | — | 22 |
| UUM-97959 | Fixed | VFX Graph: Fixed context title label was slightly offset when being edited. | — | 6000.1.0b10Mar 11, 2025 | — | 22 |
| UUM-83993 | Fixed | Shadergraph: Fixed an issue in Paste option in dropdown, menus is now disabled when there is nothing valid to paste. | — | 6000.2.0a6Mar 5, 2025 | — | 19 |
| UUM-86941 | Fixed | VFX Graph: Fixed an issue to not allocate VFX system data in player with no renderer. | — | 6000.2.0a6Mar 5, 2025 | — | 25 |
| UUM-88005 | Fixed | Shadergraph: Fixed an issue where Shader Graph used an outdated tab view, which was unintentionally appearing in the UI Builder. | — | 6000.2.0a6Mar 5, 2025 | — | 15 |
| UUM-88999 | Fixed | Graphics: Fixed OpenGL/ES check to detect a back buffer when using Native Render Pass. | — | 6000.2.0a6Mar 5, 2025 | — | 23 |
| UUM-89959 | Fixed | VFX Graph: Fixed behavior of TriggerOnDie block with implicit age reaping. | — | 6000.2.0a6Mar 5, 2025 | — | 23 |
| UUM-92250 | Fixed | Graphics: Fixed OpenGL/ES check to detect a back buffer when using Native Render Pass. | — | 6000.2.0a6Mar 5, 2025 | — | 23 |
| UUM-92623 | Fixed | Shadergraph: Fixed an issue where the "Convert to Property" action would not undo/redo correctly. | — | 6000.2.0a6Mar 5, 2025 | — | 23 |
| UUM-93737 | Fixed | Graphics: Fixed an issue to allow editor scene view camera to render in HDR even if no unambiguous main camera exists. | — | 6000.2.0a6Mar 5, 2025 | — | 15 |
| UUM-96645 | Fixed | Shadergraph: Fixed an issue where exceptions would be logged when dragging an object over the Blackboard. | — | 6000.2.0a6Mar 5, 2025 | — | 23 |
| UUM-96691 | Fixed | Shadergraph: Replaced old "ShaderGraph" labels with "Shader Graph" in the Project Settings window. | — | 6000.2.0a6Mar 5, 2025 | — | 23 |
| UUM-99396 | Fixed | Shadergraph: Improved preview timing to be more consistent with editor actions. (UUM-99396) First seen in 6000.2.0a6. Fixed in 6000.2.0a9. | 6000.2.0a6Mar 5, 2025 | 6000.2.0a9Apr 16, 2025 | 42 | 3 |
| UUM-95508 | Fixed | Shadergraph: Fixed an issue where the Blackboard did not scroll to display newly created properties. | — | 6000.1.0b8Feb 26, 2025 | — | 24 |
| UUM-84784 | Fixed | SRP Core: Fixed truncated vector warning in DownSampleDepth shader. | — | 2022.3.59f1Feb 26, 2025 | — | 1 |
| UUM-98620 | Fixed | Shader System: Crash after the “State comes from an incompatible keyword space“ log when opening the project | 6000.0.40f1Feb 25, 2025 | 6000.2.0a8Apr 3, 2025 | 36 | 26 |
| UUM-72995 | Fixed | Shadergraph: Allowed latin alphabet for variable names. | — | 6000.2.0a4Feb 19, 2025 | — | 24 |
| UUM-75919 | Fixed | Shadergraph: Corrected sticky note context menu shortcut display text. | — | 6000.2.0a4Feb 19, 2025 | — | 23 |
| UUM-75937 | Fixed | Shadergraph: Enabled custom interpolators for custom sprite lit target. | — | 6000.2.0a4Feb 19, 2025 | — | 24 |
| UUM-76080 | Fixed | Shadergraph: Fixed issue where graphs with groups in them would sometimes become modified upon opening the shader graph editor. | — | 6000.2.0a4Feb 19, 2025 | — | 22 |
| UUM-83094 | Fixed | VFX Graph: Fixed VFX command culling when using Custom Passes in HDRP. | — | 6000.2.0a4Feb 19, 2025 | — | 18 |