Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
226–250 of 1,428
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-131482 | Fixed | Graphics: Fixed an issue in the Frame Debugger where the Levels value fields unpredictably changed size when switching between debug events on Windows. | — | 6000.4.0b7Feb 3, 2026 | — | 22 |
| UUM-131603 | Fixed | Shadergraph: Fixed before-after swatches not rendering correctly for RGB color picker. | — | 6000.4.0b7Feb 3, 2026 | — | 22 |
| UUM-131625 | Fixed | Shadergraph: Fixed an issue where Subgraphs with an invalid type for their first output generated a shader compilation error in addition to a Shader Graph error. | — | 6000.4.0b7Feb 3, 2026 | — | 22 |
| UUM-131646 | Fixed | Shadergraph: Fixed padding in material property custom attribute list inspector. | — | 6000.4.0b7Feb 3, 2026 | — | 22 |
| UUM-131802 | Fixed | SRP Core: Fixed an empty Rendering Debugger after the build performed. | — | 6000.4.0b7Feb 3, 2026 | — | 23 |
| UUM-132472 | Fixed | SRP Core: Fixed rare error from SampleDependencyImporter when opening/closing Package Manager window multiple times. | — | 6000.4.0b7Feb 3, 2026 | — | 23 |
| UUM-131589 | Fixed | Shadergraph: Fixed a bug causing a subgraph node to enter click-and-drag mode when double clicking it. | — | 6000.3.6f1Jan 29, 2026 | — | 19 |
| UUM-132128 | Fixed | Shaders: Fixed an issue where the Material Inspector showed duplicate entries in the Shader dropdown. | — | 6000.4.0b6Jan 27, 2026 | — | 23 |
| UUM-111623 | Fixed | VFX Graph: There was no fallback label when name or category was not specified for a template. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-114267 | Fixed | VFX Graph: There was no fallback image when a template's thumbnail is not specified. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-126767 | Fixed | VFX Graph: Template information was not preserved when duplicated a template VFX Graph asset. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-126895 | Fixed | SRP Core: Fixed Camera Capture pass crashing RenderGraph when used with an offscreen camera and an output RenderTexture. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-127025 | Fixed | VFX Graph: Fixed template category expand/collapse area was limited to the small arrow. Now it spans over the area. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-127026 | Fixed | VFX Graph: When a template's description was too long, the screenhsot height could be unexpectedly reduced. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-127032 | Fixed | VFX Graph: Category name is now trimmed so that a name with only "spaces" is not valid (it will fallback to Uncategorized). | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-128851 | Fixed | VFX Graph: Fixed system border title multiline and other UI issues. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-130660 | Fixed | Shadergraph: Tweaked the style of a help box in the project settings UI. (UUM-130660) First seen in 6000.5.0a3. | — | 6000.5.0a5Jan 22, 2026 | — | 1 |
| UUM-131330 | Fixed | SRP Core: Fix Render Graph failing to handle Gizmos rendering with a DepthCopy pass when MSAA is enabled and the Decal Renderer Feature set to Automatic or DBuffer in URP. (UUM-131330) Fixed in 6000.5.0a6. | 6000.5.0a5Jan 22, 2026 | 6000.4.0b7Feb 3, 2026 | 12 | 24 |
| UUM-93100 | Fixed | Graphics: Fixed case where adding Decal using RenderingLayer and another ScriptableRendererFeature requested DepthNormalPrePass to be added wrongly in URP. | — | 6000.5.0a5Jan 22, 2026 | — | 17 |
| UUM-131278 | Fixed | Shaders: Improved shader compilation logging when doing builds. | — | 6000.3.5f1Jan 21, 2026 | — | 25 |
| UUM-103082 | Fixed | Shadergraph: Fixed Toolbar Icons for Light Mode. | — | 6000.4.0b4Jan 8, 2026 | — | 29 |
| UUM-107314 | Fixed | Shaders: Fixed Prevent no keywords shader variant errors during DOTS material initialization. | — | 6000.4.0b4Jan 8, 2026 | — | 29 |
| UUM-107865 | Fixed | Shadergraph: Fixed Toolbar Icons for Retina Display. | — | 6000.4.0b4Jan 8, 2026 | — | 29 |
| UUM-114439 | Fixed | Shadergraph: Fixed a bug in UGUI Shaders Sample where Custom Toggles would not update properly when in a Toggle Group. | — | 6000.4.0b4Jan 8, 2026 | — | 29 |
| UUM-128233 | Fixed | Graphics: Fixed artifacts when using batched GPU skinning with Vulkan. | — | 6000.4.0b4Jan 8, 2026 | — | 28 |