UUM-137149
Fixed in 6000.5.7f1Mentioned in 3 release notes.
First fixed in 6000.5.7f1 (Aug 5, 2026); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0a4 | Fixes Graphics | Fix | ShadowCaster objects using the Renderer Shader User Value now render correct shadows when the value changes at runtime. Previously the shadow caster reused the rendering layer value from the last non-shadow draw unless the SRP Batcher path was active. | |
| 6000.7.0a4 | Fixes Graphics | Fix | ShadowCaster objects using the Renderer Shader User Value now render correct shadows when the value changes at runtime. Previously the shadow caster reused the rendering layer value from the last non-shadow draw unless the SRP Batcher path was active. | |
| 6000.5.7f1 | Fixes Graphics | Fix | ShadowCaster objects using the Renderer Shader User Value now render correct shadows when the value changes at runtime. Previously the shadow caster reused the rendering layer value from the last non-shadow draw unless the SRP Batcher path was active. |