UUM-147082
Fixed in 6000.6.0b7Mentioned in 5 release notes.
First fixed in 6000.6.0b7 (Aug 5, 2026); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0a4 | Fixes Graphics | Fix | Fixed an assertion for out-of-bounds memory access when GPU Resident Drawer instancing is enabled, Burst compilation is disabled, and a Mesh Renderer has more material slots than submeshes. | |
| 6000.7.0a4 | Fixes Graphics | Fix | Fixed an assertion for out-of-bounds memory access when GPU Resident Drawer instancing is enabled, Burst compilation is disabled, and a Mesh Renderer has more material slots than submeshes. | |
| 6000.6.0b7 | Fixes Graphics | Fix | Fixed an assertion for out-of-bounds memory access when GPU Resident Drawer instancing is enabled, Burst compilation is disabled, and a Mesh Renderer has more material slots than submeshes. (UUM-147082) First seen in 6000.6.0b4. | |
| 6000.6.0b6 | Known Issues Graphics | Caution | Known issue | Fixed an assertion for out-of-bounds memory access when GPU Resident Drawer instancing is enabled, Burst compilation is disabled, and a Mesh Renderer has more material slots than submeshes. (UUM-147082) First seen in 6000.6.0b4. Fixed in 6000.6.0b7. |
| 6000.7.0a3 | Known Issues Graphics | Caution | Known issue | Fixed an assertion for out-of-bounds memory access when GPU Resident Drawer instancing is enabled, Burst compilation is disabled, and a Mesh Renderer has more material slots than submeshes. (UUM-147082) Fixed in 6000.7.0a4. |