Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
151–175 of 1,841
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-140572 | Fixed | Kernel: Fixed a freeze during shutdown after using AssetBundle.LoadFromStream on Windows IL2CPP. (UUM-140572) Fixed in 6000.5.0b9. | 6000.5.0b5Apr 23, 2026 | 6000.6.0a5May 13, 2026 | 20 | 12 |
| UUM-141434 | Fixed | 6000.2.0a8: Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown | 6000.5.0b5Apr 23, 2026 | 6000.4.11f1Jun 10, 2026 | 48 | 17 |
| UUM-142829 | Fixed | 6000.4.0a2,6000.3.0b6: Editor crashes in TextLib::FindIntersectingLink when hovering UITK Labels with <link> tags rendered via ATG | 6000.5.0b5Apr 23, 2026 | 6000.5.0b11Jun 4, 2026 | 42 | 13 |
| UUM-139152 | Fixed | 2D: Fixed a crash with the Tilemap where the Tilemap is using an invalid cached ITilemap. | — | 6000.4.4f1Apr 22, 2026 | — | 14 |
| UUM-139663 | Fixed | Materials move to other GameObjects in a Prefab when disabling a child GameObject in Prefab Mode with an open SubScene | 6000.3.14f1Apr 22, 2026 | 6000.4.7f1May 13, 2026 | 21 | 19 |
| UUM-126552 | Fixed | Accessibility: Fixed player crash caused by UI Automation accessing invalid pointer on Windows 10. | — | 6000.6.0a3Apr 15, 2026 | — | 16 |
| UUM-131391 | Fixed | Graph Toolkit: Fixed observer error that would sometimes occur when duplicating variables in the blackboard. | — | 6000.6.0a3Apr 15, 2026 | — | 14 |
| UUM-134470 | Fixed | Documentation: Fixed the Flare Layer help link to the User Manual. | — | 6000.6.0a3Apr 15, 2026 | — | 12 |
| UUM-136392 | Fixed | Profiler: Fixed "Trying to access the DPI setting of a visual element that is not on a panel" warning spam when the Profiler window tab is in the background. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-136958 | Fixed | Graph Toolkit: Fixed NullReferenceException during asset import when a Graph has a sub-Graph node and no Graph Toolkit windows are open. (UUM-136958) First seen in 6000.6.0a1. | — | 6000.6.0a3Apr 15, 2026 | — | 3 |
| UUM-137165 | Fixed | 2D: Fixed an exception when selecting a Tile in Play mode while the Tile Palette overlay is open in the Scene View in Edit mode. | — | 6000.6.0a3Apr 15, 2026 | — | 14 |
| UUM-137192 | Fixed | Graph Toolkit: Fixed potential scriptable object leak when an exception is thrown during Graph's OnEnable. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-137227 | Fixed | Linux: Fixed a crash on older CPUs caused by SDK object files using feature beyond SSE2. | — | 6000.6.0a3Apr 15, 2026 | — | 16 |
| UUM-137607 | Fixed | 2D: Fixed an issue where Sprite Atlas textures from all included build scenes persisted in Editor memory when building the Player. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |
| UUM-139557 | Fixed | 6000.6.0a1,6000.5.0b1,6000.4.1f1: Inspector fails to render and NRE errors thrown when Domain is reloaded after code changes and Image component is visible in Inspector | 6000.4.3f1Apr 15, 2026 | 6000.4.5f1Apr 28, 2026 | 13 | 20 |
| UUM-139715 | Fixed | 6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1: Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting | 6000.4.3f1Apr 15, 2026 | 6000.5.0b7May 7, 2026 | 22 | 19 |
| UUM-133552 | Fixed | AI: Fixed crash drawing debug visualisation for an agent with small radius and a far away destination. | — | 6000.0.73f1Apr 15, 2026 | — | 6 |
| UUM-124940 | Fixed | Package: Fixed: NativeBitArray and UnsafeBitArray now correctly find contiguous sequences of 0-bits up to 6 bits in length. | — | 6000.4.2f1Apr 9, 2026 | — | 1 |
| UUM-138488 | Fixed | Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap | 6000.4.2f1Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 5 | 18 |
| UUM-138018 | Fixed | Linux: Fixed "Build and Run" Launching Linux Player twice (UUM-138018) Fixed in 6000.5.0b5. | 6000.5.0b3Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 6 | 18 |
| UUM-114407 | Fixed | Windows: When calling SetResolution to exit FullScreenMode.ExclusiveFullScreen, the requested resolution should always be set. Previously, if the requested resolution was higher than the current Resolution, Unity would not respect the passed reso… | — | 6000.6.0a2Apr 2, 2026 | — | 7 |
| UUM-116890 | Fixed | Profiler: Fixed rendering artefacts in the Profiler window at the border of the Captures list and Timeline view. | — | 6000.6.0a2Apr 2, 2026 | — | 19 |
| UUM-119156 | Fixed | Profiler: Fixed capitalization inconsistencies in Project Settings. | — | 6000.6.0a2Apr 2, 2026 | — | 7 |
| UUM-120169 | Fixed | Serialization: Fixed a crash that occurred when saving a scene that contained MonoBehaviours whose OnBeforeSerialize callback called DestroyImmediate on other scene objects. | — | 6000.6.0a2Apr 2, 2026 | — | 7 |
| UUM-125002 | Fixed | Kernel: Fixed rotation not working with very small input angles and also made the function about 3x faster. | — | 6000.6.0a2Apr 2, 2026 | — | 18 |