Fixed · Other issues

876900 of 1,839

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-95758Fixed2D: Fixed uninitialized sprite shader properties when used with mesh renderers. (UUM-95758) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.2.0b1May 15, 202510519
UUM-96033FixedGI: Fixed an issue by reverting a change to packing made in Unity 6, which based lightmap packing order on the positions of lightmapped objects in the scene. This didn't have the intended effect, and significantly worsened utilization of lig…6000.2.0a1Jan 29, 20256000.2.0a4Feb 19, 20252125
UUM-98296FixedWeb: Fixed XR freeze on startup when decompression fallback is enabled and multithreading is disabled. (UUM-98296) Fixed in 6000.2.0a7.6000.2.0a1Jan 29, 20256000.1.0b10Mar 11, 20254129
UUM-98587FixedScene/Game View: Fixed a bug where using the public ContextMenuUtility API could cause the Editor to eventually crash. (UUM-98587) Fixed in 6000.2.0a7.6000.2.0a1Jan 29, 20256000.1.0b11Mar 18, 20254829
UUM-98838FixedGI: Fixed an issue where baked shadows would be missing in URP when realtime shadows were disabled. (UUM-98838) Fixed in 6000.2.0a10.6000.2.0a1Jan 29, 20256000.0.47f1Apr 16, 20257630
UUM-90089Fixed2D: Fixed case where when pushing property block by index to SpriteShapeRenderer crashes.6000.1.0b4Jan 28, 202531
UUM-92562Fixed2D: Fixed an issue in the Sprite Editor window where the positions of the Apply and Revert buttons were swapped.6000.1.0b4Jan 28, 202514
UUM-77045Fixed2D: Fixed initial marquee not showing up when picking on a Tile Palette without any TilemapEditorTool active.6000.0.36f1Jan 28, 202514
UUM-96065FixedScene Hierarchy: “Application.Message.LeftButtonUp” loads indefinitely when trying to select a GameObject with disabled selection6000.0.36f1Jan 28, 20256000.0.57f1Sep 3, 202521714
UUM-74921FixedWeb: Fixed wrong audio offset caused by delayed resuming of WebAudio.AudioContext, improved AudioSource.time and AudioSource.timeSamples precision and improved documentation.6000.1.0b3Jan 22, 202530
UUM-80052FixedSerialization: The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in the git diff when building a Player6000.1.0b3Jan 22, 20256000.1.0b10Mar 11, 20254739
UUM-87258FixedVideo: Fixed an issue with Recorder VP8/WebM encoded video where i and p frames were incorrectly laid out when viewed on the Chrome browser.6000.1.0b3Jan 22, 202516
UUM-87614FixedSpeedTree: Fixed an issue where SpeedTree 7 and SpeedTree 8 shaders were not compatible with Unity 6.6000.1.0b3Jan 22, 202515
UUM-91001Fixed2D: Fixed minor cosmetic styling on the Sprite Editor window's module dropdown control.6000.1.0b3Jan 22, 202515
UUM-91371Fixed2D: Fixed an issue where the Sprite Editor window's module dropdown text was cut off in the Linux Editor.6000.1.0b3Jan 22, 202515
UUM-91462Fixed2D: Fixed Brush Inspector UX to show Z position for both Scene View and Tile Palette.6000.1.0b3Jan 22, 202515
UUM-91646FixedUniversal RP: Fixed an issue where variants were being stripped out in Scriptable Stripping when Strip Unused Variants was disabled.6000.1.0b3Jan 22, 202516
UUM-92310Fixed2D: Fixed an issue where a Sprite Renderer with Animation didn't reflect Sprite changes in the Scene when switching Mask Interaction.6000.1.0b3Jan 22, 202515
UUM-92742FixedScene/Game View: Fixed a bug where it was not possible to open the layer and gizmos dropdowns more than one time. (UUM-92742) First seen in 6000.1.0b2. Fixed in 6000.1.0b4.6000.1.0b3Jan 22, 20256000.1.0b4Jan 28, 2025619
UUM-83459FixedUniversal RP: Fixed an issue where the shadow strength setting on lights did not work with shadow masks.6000.1.0b2Jan 16, 202516
UUM-83743FixedWeb: Fixed "ArgumentOutOfRangeException" error when selecting content in 'TMP_InputField' with Ctrl+A in Web.6000.1.0b2Jan 16, 202517
UUM-85050FixedUniversal RP: Fixed URP RenderGraph case with MSAA and camera stacking on Windows Player. (UUM-85050) Fixed in 6000.1.0b3.6000.1.0b2Jan 16, 20256000.1.0b3Jan 22, 2025616
UUM-85841FixedProfiler: Fixed Missing Profiler.EndSample and Non-matching Profiler.EndSample error when profiling a project which uploads large textures.6000.1.0b2Jan 16, 202516
UUM-86163FixedParticles: Fixed mesh-related errors that occurred when editing a Particle System with a Sprite in the Shape module.6000.1.0b2Jan 16, 202517
UUM-86353FixedWeb: Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used.6000.1.0b2Jan 16, 202516
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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