Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
876–900 of 1,737
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-69142 | Fixed | Search: Fixed Scene Provider search when a string property is a numerical value. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-73173 | Fixed | Search: Fixed Audio Mixer asset icons in the Search window. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-74644 | Fixed | Video: Fixed Video with transparency having artifacts on the border of the sprite. | — | 6000.1.0a2Oct 30, 2024 | — | 26 |
| UUM-75480 | Fixed | Search: Using ReuseWindow SearchFlags won't create a new window and won't change its position. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-77908 | Fixed | Version Control: UnityYAMLMerge is now able to open files when using long file paths on Windows. | — | 6000.1.0a2Oct 30, 2024 | — | 27 |
| UUM-77972 | Fixed | Package Manager: Fixed an issue where the refresh timestamp does not get updated when users click on Refresh List button. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-78145 | Fixed | AI: Links were not generated in places where the NavMesh forms a ramp. | — | 6000.1.0a2Oct 30, 2024 | — | 26 |
| UUM-79399 | Fixed | Search: Ensure SearchViewItem doesn't modify SearchItem state. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79478 | Fixed | Universal Windows Platform: Stop reading mdb symbol files during player builds. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79646 | Fixed | Search: Ensure SearchViewItem doesn't modify SearchItem state. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79682 | Fixed | Web: Fixed web browser to not hang when using Autoconnect Profiler with Build and Run, when the Unity project is set to log large amounts of text at web page startup. Note however that there will still exist a platform-specific limitation tha… | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79894 | Fixed | WebGL: Fix choppy video playback when using more than one Render Texture to play a video in Linear Color Space. | — | 6000.1.0a2Oct 30, 2024 | — | 27 |
| UUM-82247 | Fixed | Universal RP: Fixed a warning, "Missing types referenced from component UniversalRenderPipelineGlobalSettings..." which was caused by the URP Template project on platforms where ENABLE_VR is not defined. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-83525 | Fixed | 2D: Fixed issue where Tile Palettes with Hexagonal Flat Top layouts are drawn incorrectly as Hexagonal Point Top layout. | — | 6000.1.0a2Oct 30, 2024 | — | 26 |
| UUM-83534 | Fixed | Universal RP: Fixed a redundant empty line in a tooltip for Cast Shadows toggle in the URP Asset for Additional lights. | — | 6000.1.0a2Oct 30, 2024 | — | 27 |
| UUM-83568 | Fixed | macOS: Fixed an issue with \[Application.targetFrameRate\](ScriptRef:Application-targetFrameRate) so it's now ignored if the value of \[QualitySettings.vSyncCount\](ScriptRef:QualitySettings-vSyncCount) is greater than 0. | — | 6000.1.0a2Oct 30, 2024 | — | 27 |
| UUM-83640 | Fixed | Search: Search Scene Selector shows file with unity in their name. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-83783 | Fixed | SpeedTree: Importer error for .st files when there are special characters in the file path. | — | 6000.1.0a2Oct 30, 2024 | — | 27 |
| UUM-84029 | Fixed | Universal RP: Fixed spamming errors and broken visual when resizing GameView with Free Aspect in DepthBlit sample. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-84287 | Fixed | Universal RP: Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | — | 6000.1.0a2Oct 30, 2024 | — | 26 |
| UUM-84379 | Fixed | Text: Editor hangs when rendering TMP Text Component with Left and Right Margins set in the Extra Settings | 6000.0.24f1Oct 24, 2024 | 6000.1.0a3Nov 7, 2024 | 13 | 31 |
| UUM-84990 | Fixed | 3D Physics: Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode | 6000.0.24f1Oct 24, 2024 | 6000.0.25f1Oct 31, 2024 | 6 | 26 |
| UUM-79599 | Fixed | Particles: Scheduling a Particle System job outside of MonoBehaviour.OnParticleUpdateJobScheduled() will now generate an InvalidOperationException in order to prevent incorrect job schedules which could cause a hang. | — | 2022.3.51f1Oct 22, 2024 | — | 26 |
| UUM-51358 | Fixed | 2D: Fixed incorrect sampling for TextMesh when used with Pixel Perfect Camera. | — | 6000.0.23f1Oct 16, 2024 | — | 2 |
| UUM-55691 | Fixed | Particles: Fixed an issue where there were artifacts while displaying gizmo. | — | 6000.0.23f1Oct 16, 2024 | — | 2 |