UUM-95786
Fixed in 6000.2.0a8Mentioned in 36 release notes.
First fixed in 6000.2.0a8 (Apr 3, 2025); relisted in 35 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0f1 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b13 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b13 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b12 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b12 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b11 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b11 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b10 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b10 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b9 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b9 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b8 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b8 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b7 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b7 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b6 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b6 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b5 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b5 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b4 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b4 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b3 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b3 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b2 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b2 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0b1 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0b1 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0a10 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0a10 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0a9 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0a9 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0a8 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0a8 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. | |
| 6000.2.0a8 | Fixes Build Pipeline | Fix | Fixed an issue where opening a scene in the OnAwake of a script marked with ExecuteAlways could lead to errors in the build. | |
| 6000.2.0a8 | Fixes Editor | Fix | Fixed that a Scene is built with the additive Scene's contents when loading the additive Scene on Awake. |