VersionSectionRiskImpactNote
6000.2.0f1Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b13Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b12Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b11Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b10Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b9Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b8Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b7Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b6Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b5Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b4Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b3Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b2Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0b1Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
2022.3.62f1Fixes
Terrain
FixTerrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0a10Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.1.0f1Fixes
Terrain
FixFixed an issue so that Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0a9Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.1.0b15Fixes
Terrain
FixTerrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.1.0b14Fixes
Terrain
FixTerrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.1.0b13Fixes
Terrain
FixTerrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.1.0b13Fixes
Terrain
FixTerrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0a8Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.2.0a8Fixes
Terrain
FixFixed Terrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.
6000.0.45f1Fixes
Terrain
FixTerrain Trees with custom Tree Height and any materials without a "_TreeInstanceScale" property return to their correct height when zoomed in. Prior to this fix, trees materials without _TreeInstanceScale would always render at scale 1, even if the tree instance had height data.

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