Fixed · Other issues

751775 of 1,722

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-103516FixedSerialization: Fixed an issue with migrating projects from versions after 2021.3 that could cause severe performance impacts by importing the Fixed Timestep in the Time Project Settings as 0.0001. (UUM-103516) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.1.0f1Apr 23, 20258423
UUM-103525FixedPlatform Audio: Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again6000.2.0a1Jan 29, 20256000.3.0a2Jul 17, 202516954
UUM-64442FixedPackage Manager: Fixed a crash that occurred when a package contains a dependency with a null version in the package manifest.6000.2.0a1Jan 29, 202534
UUM-78237FixedPackage Manager: Changed resolution of 'default' version Feature Set dependency packages.6000.2.0a1Jan 29, 202532
UUM-78679FixedAI: Fixed issue when sometimes the navigation path contained points outside of the shortest trajectory.6000.2.0a1Jan 29, 202534
UUM-86728FixedBuild Pipeline: Fixed PackedAssetInfo.sourceAssetGUID and buildTimeAssetPath for Audio clips in the BuildReport.6000.2.0a1Jan 29, 202530
UUM-87574FixedSearch: Fixed Index Manager's "ForceRebuild" not re-indexing assets.6000.2.0a1Jan 29, 202533
UUM-90065FixedDirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected6000.2.0a1Jan 29, 20256000.1.0f1Apr 23, 202584103
UUM-91449FixedUndo System: Fixed escaping undo actions when selecting Cancel in dialog boxes.6000.2.0a1Jan 29, 202533
UUM-95758Fixed2D: Fixed uninitialized sprite shader properties when used with mesh renderers. (UUM-95758) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.2.0b1May 15, 202510522
UUM-96033FixedGI: Fixed an issue by reverting a change to packing made in Unity 6, which based lightmap packing order on the positions of lightmapped objects in the scene. This didn't have the intended effect, and significantly worsened utilization of lig…6000.2.0a1Jan 29, 20256000.2.0a4Feb 19, 20252128
UUM-98296FixedWeb: Fixed XR freeze on startup when decompression fallback is enabled and multithreading is disabled. (UUM-98296) Fixed in 6000.2.0a7.6000.2.0a1Jan 29, 20256000.1.0b10Mar 11, 20254132
UUM-98587FixedScene/Game View: Fixed a bug where using the public ContextMenuUtility API could cause the Editor to eventually crash. (UUM-98587) Fixed in 6000.2.0a7.6000.2.0a1Jan 29, 20256000.1.0b11Mar 18, 20254832
UUM-98838FixedGI: Fixed an issue where baked shadows would be missing in URP when realtime shadows were disabled. (UUM-98838) Fixed in 6000.2.0a10.6000.2.0a1Jan 29, 20256000.0.47f1Apr 16, 20257633
UUM-90089Fixed2D: Fixed case where when pushing property block by index to SpriteShapeRenderer crashes.6000.1.0b4Jan 28, 202534
UUM-92562Fixed2D: Fixed an issue in the Sprite Editor window where the positions of the Apply and Revert buttons were swapped.6000.1.0b4Jan 28, 202514
UUM-77045Fixed2D: Fixed initial marquee not showing up when picking on a Tile Palette without any TilemapEditorTool active.6000.0.36f1Jan 28, 202514
UUM-96065FixedScene Hierarchy: “Application.Message.LeftButtonUp” loads indefinitely when trying to select a GameObject with disabled selection6000.0.36f1Jan 28, 20256000.0.57f1Sep 3, 202521714
UUM-74921FixedWeb: Fixed wrong audio offset caused by delayed resuming of WebAudio.AudioContext, improved AudioSource.time and AudioSource.timeSamples precision and improved documentation.6000.1.0b3Jan 22, 202533
UUM-80052FixedSerialization: The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in the git diff when building a Player6000.1.0b3Jan 22, 20256000.1.0b10Mar 11, 20254742
UUM-87258FixedVideo: Fixed an issue with Recorder VP8/WebM encoded video where i and p frames were incorrectly laid out when viewed on the Chrome browser.6000.1.0b3Jan 22, 202516
UUM-87614FixedSpeedTree: Fixed an issue where SpeedTree 7 and SpeedTree 8 shaders were not compatible with Unity 6.6000.1.0b3Jan 22, 202515
UUM-91001Fixed2D: Fixed minor cosmetic styling on the Sprite Editor window's module dropdown control.6000.1.0b3Jan 22, 202515
UUM-91371Fixed2D: Fixed an issue where the Sprite Editor window's module dropdown text was cut off in the Linux Editor.6000.1.0b3Jan 22, 202515
UUM-91462Fixed2D: Fixed Brush Inspector UX to show Z position for both Scene View and Tile Palette.6000.1.0b3Jan 22, 202515
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.