Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
751–775 of 1,722
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-103516 | Fixed | Serialization: Fixed an issue with migrating projects from versions after 2021.3 that could cause severe performance impacts by importing the Fixed Timestep in the Time Project Settings as 0.0001. (UUM-103516) Fixed in 6000.2.0b1. | 6000.2.0a1Jan 29, 2025 | 6000.1.0f1Apr 23, 2025 | 84 | 23 |
| UUM-103525 | Fixed | Platform Audio: Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again | 6000.2.0a1Jan 29, 2025 | 6000.3.0a2Jul 17, 2025 | 169 | 54 |
| UUM-64442 | Fixed | Package Manager: Fixed a crash that occurred when a package contains a dependency with a null version in the package manifest. | — | 6000.2.0a1Jan 29, 2025 | — | 34 |
| UUM-78237 | Fixed | Package Manager: Changed resolution of 'default' version Feature Set dependency packages. | — | 6000.2.0a1Jan 29, 2025 | — | 32 |
| UUM-78679 | Fixed | AI: Fixed issue when sometimes the navigation path contained points outside of the shortest trajectory. | — | 6000.2.0a1Jan 29, 2025 | — | 34 |
| UUM-86728 | Fixed | Build Pipeline: Fixed PackedAssetInfo.sourceAssetGUID and buildTimeAssetPath for Audio clips in the BuildReport. | — | 6000.2.0a1Jan 29, 2025 | — | 30 |
| UUM-87574 | Fixed | Search: Fixed Index Manager's "ForceRebuild" not re-indexing assets. | — | 6000.2.0a1Jan 29, 2025 | — | 33 |
| UUM-90065 | Fixed | DirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected | 6000.2.0a1Jan 29, 2025 | 6000.1.0f1Apr 23, 2025 | 84 | 103 |
| UUM-91449 | Fixed | Undo System: Fixed escaping undo actions when selecting Cancel in dialog boxes. | — | 6000.2.0a1Jan 29, 2025 | — | 33 |
| UUM-95758 | Fixed | 2D: Fixed uninitialized sprite shader properties when used with mesh renderers. (UUM-95758) Fixed in 6000.2.0b1. | 6000.2.0a1Jan 29, 2025 | 6000.2.0b1May 15, 2025 | 105 | 22 |
| UUM-96033 | Fixed | GI: Fixed an issue by reverting a change to packing made in Unity 6, which based lightmap packing order on the positions of lightmapped objects in the scene. This didn't have the intended effect, and significantly worsened utilization of lig… | 6000.2.0a1Jan 29, 2025 | 6000.2.0a4Feb 19, 2025 | 21 | 28 |
| UUM-98296 | Fixed | Web: Fixed XR freeze on startup when decompression fallback is enabled and multithreading is disabled. (UUM-98296) Fixed in 6000.2.0a7. | 6000.2.0a1Jan 29, 2025 | 6000.1.0b10Mar 11, 2025 | 41 | 32 |
| UUM-98587 | Fixed | Scene/Game View: Fixed a bug where using the public ContextMenuUtility API could cause the Editor to eventually crash. (UUM-98587) Fixed in 6000.2.0a7. | 6000.2.0a1Jan 29, 2025 | 6000.1.0b11Mar 18, 2025 | 48 | 32 |
| UUM-98838 | Fixed | GI: Fixed an issue where baked shadows would be missing in URP when realtime shadows were disabled. (UUM-98838) Fixed in 6000.2.0a10. | 6000.2.0a1Jan 29, 2025 | 6000.0.47f1Apr 16, 2025 | 76 | 33 |
| UUM-90089 | Fixed | 2D: Fixed case where when pushing property block by index to SpriteShapeRenderer crashes. | — | 6000.1.0b4Jan 28, 2025 | — | 34 |
| UUM-92562 | Fixed | 2D: Fixed an issue in the Sprite Editor window where the positions of the Apply and Revert buttons were swapped. | — | 6000.1.0b4Jan 28, 2025 | — | 14 |
| UUM-77045 | Fixed | 2D: Fixed initial marquee not showing up when picking on a Tile Palette without any TilemapEditorTool active. | — | 6000.0.36f1Jan 28, 2025 | — | 14 |
| UUM-96065 | Fixed | Scene Hierarchy: “Application.Message.LeftButtonUp” loads indefinitely when trying to select a GameObject with disabled selection | 6000.0.36f1Jan 28, 2025 | 6000.0.57f1Sep 3, 2025 | 217 | 14 |
| UUM-74921 | Fixed | Web: Fixed wrong audio offset caused by delayed resuming of WebAudio.AudioContext, improved AudioSource.time and AudioSource.timeSamples precision and improved documentation. | — | 6000.1.0b3Jan 22, 2025 | — | 33 |
| UUM-80052 | Fixed | Serialization: The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in the git diff when building a Player | 6000.1.0b3Jan 22, 2025 | 6000.1.0b10Mar 11, 2025 | 47 | 42 |
| UUM-87258 | Fixed | Video: Fixed an issue with Recorder VP8/WebM encoded video where i and p frames were incorrectly laid out when viewed on the Chrome browser. | — | 6000.1.0b3Jan 22, 2025 | — | 16 |
| UUM-87614 | Fixed | SpeedTree: Fixed an issue where SpeedTree 7 and SpeedTree 8 shaders were not compatible with Unity 6. | — | 6000.1.0b3Jan 22, 2025 | — | 15 |
| UUM-91001 | Fixed | 2D: Fixed minor cosmetic styling on the Sprite Editor window's module dropdown control. | — | 6000.1.0b3Jan 22, 2025 | — | 15 |
| UUM-91371 | Fixed | 2D: Fixed an issue where the Sprite Editor window's module dropdown text was cut off in the Linux Editor. | — | 6000.1.0b3Jan 22, 2025 | — | 15 |
| UUM-91462 | Fixed | 2D: Fixed Brush Inspector UX to show Z position for both Scene View and Tile Palette. | — | 6000.1.0b3Jan 22, 2025 | — | 15 |