Fixed · Other issues

526550 of 1,723

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-109125Fixed2D: Improved validation of RefreshTile Tilemap argument signature in Editor.6000.3.0a2Jul 17, 202520
UUM-70734Fixed2D: Fixed issue where RigidBody2Ds could affect shadow caster size when using a Collider2D as a casting source.6000.3.0a2Jul 17, 202515
UUM-73078FixedUniversal RP: Fixed and issue where SSAO was rendered inverted when the AfterOpaque setting is used without intermediate attachments allocated by the camera.6000.3.0a2Jul 17, 202513
UUM-77668FixedVideo: \[Android\] Fixed videoPlayer leaks memory when repeating Play and Stop on a Video.6000.3.0a2Jul 17, 202520
UUM-91335FixedUniversal RP: Fixed Render Graph failing to handle Gizmos rendering with a DepthCopy pass when using SubmitRenderRequest in URP.6000.3.0a2Jul 17, 202513
UUM-109718FixedPlayer: The DeveloperConsole now correctly opens after being re-enabled, fixing an issue where it would remain stuck in a closed state.6000.2.0b10Jul 16, 202521
UUM-111154FixedGI: Fixed a crash that occurred when no valid lightmap parameters were assigned. (UUM-111154) First seen in 6000.2.0b8. Fixed in 6000.2.0b11.6000.2.0b10Jul 16, 20256000.3.0a3Jul 23, 2025718
UUM-100526FixedUniversal RP: Added missing apv keywords to TerrainLitAdd.shader.6000.1.12f1Jul 15, 202519
UUM-105019FixedVideo: Fixed an issue where the VideoPlayer component failed to play MP4 files from StreamingAssets on some Android devices using Vulkan. The required NV12 decode shaders are now correctly included, restoring video playback on affected hardware.6000.1.12f1Jul 15, 202520
UUM-18593FixedAI: Agent was some times getting stuck in its movement along axis-aligned NavMesh edges.6000.1.12f1Jul 15, 202520
UUM-72975FixedAI: Agent was not progressing past a corner between polygons of different area types.6000.1.12f1Jul 15, 202520
UUM-79120FixedAI: Agent was taking steps back while trying to correct the path it had computed through the NavMesh.6000.1.12f1Jul 15, 202520
UUM-105567FixedBug Reporter: Fixed a bug where progress bar blinks red when removing Attachments in Offline mode.6000.1.11f1Jul 9, 202520
UUM-109362FixedAccessibility: Set a minimum width on HierarchyViewer panes to fix resizing issues.6000.1.11f1Jul 9, 202521
UUM-101218FixedProfiler: Fixed Player hang during Autoconnect on long Player initialization.6000.0.53f1Jul 9, 202521
UUM-109109Fixed2D: Fixed an issue with the TilemapRenderer when the TilemapRenderer has a Mask Interaction set to None and the user uses a shader which utilises the stencil buffer, and the stencil settings in the shader are not respected.6000.0.53f1Jul 9, 202521
UUM-109463FixedUniversal RP: Fixed black screen when using lens flare with bloom mip bias 0.6000.0.53f1Jul 9, 202521
UUM-109613FixedSearch: Support interface filtering for component and asset types.6000.0.53f1Jul 9, 202521
UUM-109861FixedVersion Control: Added Beyond Compare 5 support to Yaml Merge.6000.0.53f1Jul 9, 202521
UUM-105221FixedLinux: Fixed Linux runtime not respecting popupwindow argument.6000.0.52f1Jul 2, 202521
UUM-110338Fixed2D: UI is not rendering and an error is thrown when FXAA is enabled and cameras are stacked in a 2D URP project6000.0.52f1Jul 2, 20256000.3.0a2Jul 17, 20251528
UUM-105804FixedDX12: Added support for generating mips when using Render Pass.6000.1.9f1Jun 24, 202523
UUM-108337Fixed2D: Fixed issue where Palette camera position and zoom was not stored and restored when Tile Palette is reopened.6000.1.9f1Jun 24, 202522
UUM-108801FixedScene/Game View: Resolved issue where the Camera first person mode in Cameras overlay is not clickable when the Editor is restarted with the Game View focused.6000.1.9f1Jun 24, 202522
UUM-98013FixedSerialization: Added additional checks to better catch merging errors in UnityYAML.6000.1.9f1Jun 24, 202523
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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