Fixed · Editor issues

1,6261,650 of 1,835

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-40861FixedEditor: Fixed that Prefab with GameObjects with SortingGroups and Renderers components are dirty after being loaded from disk. This should not happen as this means that the Asset are always re-saved on SaveAssets.2022.3.5f1Jul 13, 20231
UUM-40895FixedEditor: Fixed Debug Error logs in Prefab Overrides window.2022.3.5f1Jul 13, 20231
UUM-11648FixedEditor: Fixed crash when calling EditorUtility.UnloadUnusedAssetsImmediate(false).2021.3.28f1Jul 4, 20231
UUM-34638FixedEditor: Fixed tool gizmos clipping in cases where adjacent objects are separated by large distances on the z axis.2021.3.28f1Jul 4, 20231
UUM-39919FixedEditor: Fixed an issue where dragging an asset from the Packages folder to an empty Assets folder could cause a crash.2021.3.28f1Jul 4, 20232
UUM-16085FixedEditor: Avoid quadratic indexing time when indexing scenes with prefabs.2022.3.4f1Jun 26, 20232
UUM-29981FixedEditor: Fixed the position of the drag element of slider not being updated in list views.2022.3.4f1Jun 26, 20231
UUM-32810FixedEditor: Fixed an issue that AdbProvider doesn't add errors when displayed in the Project tab.2022.3.4f1Jun 26, 20232
UUM-35650FixedEditor: Fixed an issue that the Custom indexers are now properly refreshed on Domain reload.2022.3.4f1Jun 26, 20232
UUM-35878FixedEditor: Fixed scrollbar in scene template dialog.2022.3.4f1Jun 26, 20232
UUM-36007FixedEditor: Fixed an issue to not allow adding the same column twice.2022.3.4f1Jun 26, 20232
UUM-36300FixedEditor: Added support for subscene and ensure SceneAsset supports changing its instance/reference.2022.3.4f1Jun 26, 20231
UUM-36323FixedEditor: Tagstring is considered a default filter for Asset/Project.2022.3.4f1Jun 26, 20231
UUM-37542FixedEditor: Fixed hover and tooltip of Scene Template Pipeline help button.2022.3.4f1Jun 26, 20232
UUM-37612FixedEditor: Component Help button tooltip are now generated with a nicify type name.2022.3.4f1Jun 26, 20232
UUM-40341FixedEditor: Fixed a case where an object change event for object destruction would not contain a valid parent instance id.2022.3.4f1Jun 26, 20232
UUM-20444FixedEditor: Fixed resizing of fields in the Debugger window.2022.3.3f1Jun 21, 20231
UUM-27516FixedEditor: Fixed an issue where the AssetImportManager could crash while registering scripts if a script became unreachable during a domain reload.2022.3.3f1Jun 21, 20231
UUM-28015FixedEditor: Fixed an animator issue when transitioning from state to empty state.2022.3.3f1Jun 21, 20231
UUM-28332FixedEditor: Fixed the problem of selectedPlatform being serialized in ProjectSettings.asset.2022.3.3f1Jun 21, 20232
UUM-30743FixedEditor: Fixed Left Alt is recognized as pressed when switching to a different window and back.2022.3.3f1Jun 21, 20232
UUM-32787FixedEditor: Prevent particle system buffer pre-mapping in editor if RenderDoc is present.2022.3.3f1Jun 21, 20232
UUM-33058FixedEditor: Disabled blitting to same texture error message when the destination texture is not used as input texture in specified pass in Graphics.Blit.2022.3.3f1Jun 21, 20232
UUM-35261FixedEditor: Fixed the flickering of icons in the Hierarchy window.2022.3.3f1Jun 21, 20231
UUM-35376FixedEditor: Fixed Prefab item in Hierarchy does not expand until second click.2022.3.3f1Jun 21, 20231
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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