Fixed · Editor issues

1,4761,500 of 1,831

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-45813FixedEditor: Fixed a bug where the scene view motion tools would override custom user tools.2022.3.14f1Nov 21, 20231
UUM-46873FixedEditor: Updated the enum maskfield flags in the drop-down menu that are adjusted manually.2022.3.14f1Nov 21, 20236
UUM-47822FixedEditor: Fixed the auto-save function on prefab not saving the full entered inputs.2022.3.14f1Nov 21, 20236
UUM-52202FixedEditor: Hidden the value of all password arguments provided from the command line in the editor logs.2022.3.14f1Nov 21, 20237
UUM-52690FixedEditor: Profiler timeline labels now clip their baseline to the visible area correctly.2022.3.14f1Nov 21, 20236
UUM-53919FixedEditor: Now prints the physical file path when Unity finds a corrupted artifact file.2022.3.14f1Nov 21, 20236
UUM-54039FixedEditor: Fixed InvalidOperationException when clearing inactive background progresses.2022.3.14f1Nov 21, 20236
UUM-55122FixedEditor: Added extra validation for RenderTextureDescriptor.2022.3.14f1Nov 21, 20232
UUM-24994FixedEditor: Fixed title on multi ScriptableObject selection.2022.3.13f1Nov 7, 20232
UUM-34313FixedEditor: Fixed crash with entities.graphics if "projector component" is in a scene.2022.3.13f1Nov 7, 20236
UUM-34559FixedEditor: Crash prevented by additional check.2022.3.13f1Nov 7, 20236
UUM-37966FixedEditor: Esc cancels color assignment on Mac.2022.3.13f1Nov 7, 20237
UUM-41175FixedEditor: Fixed issue with copy/paste long value on the serialized property field.2022.3.13f1Nov 7, 20237
UUM-42938FixedEditor: ObservableList.Clear() removes all items from the list.2022.3.13f1Nov 7, 20237
UUM-43503FixedEditor: Esc will reset (clear) the ProjectBrowser searchfield.2022.3.13f1Nov 7, 20237
UUM-43698FixedEditor: Fixed crash when closing a window that throws in onFocus.2022.3.13f1Nov 7, 20231
UUM-44026FixedEditor: Support scene template where cloneable dependencies have the same file name.2022.3.13f1Nov 7, 20236
UUM-45660FixedEditor: Disabled started animation in DetachFromPanelEvent callback.2022.3.13f1Nov 7, 20237
UUM-49216FixedEditor: Cap layout name length at 128.2022.3.13f1Nov 7, 20236
UUM-49802FixedEditor: Fixed render variants not being created if the Materials folder didn't already exist.2022.3.13f1Nov 7, 20236
UUM-52017FixedEditor: Fixed the search by shortcut in the Shortcuts Manager window to accept Mouse inputs.2022.3.13f1Nov 7, 20236
UUM-52572FixedEditor: Fixed PropertyDrawer not refreshed when using shared \[SerializeReference\] values fields.2022.3.13f1Nov 7, 20236
UUM-53145FixedEditor: Fixed that a bad merge of scene file can cause a crash in RuntimeSceneManager::UnloadAllScenesWithoutDestroyingGameObjects when exiting Play Mode.2022.3.13f1Nov 7, 20236
UUM-54043FixedEditor: Fixed occasional freeze when calling UnityWebRequest.ClearCookieCache.2022.3.13f1Nov 7, 20237
UUM-894FixedEditor: \[Android\] Samsung S8 crashing after OpenExtractor failing to translate archive.2022.3.13f1Nov 7, 20237
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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