Fixed · Editor issues

426450 of 1,807

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-122528FixedEditor: Ensure all valuable hidden properties are indexed. (UUM-122528) First seen in 6000.4.0a2.6000.4.0a4Nov 5, 20251
UUM-91823FixedEditor: Improved Add-Component dialog for consistent component type names to match those seen in the Inspector e.g. "TilemapRenderer" is now "Tilemap Renderer".6000.4.0a4Nov 5, 202514
UUM-91824FixedEditor: Improved Add-Component dialog for consistent component type names to match those seen in the Inspector e.g. "TilemapCollider2D" is now "Tilemap Collider 2D".6000.4.0a4Nov 5, 202514
UUM-120344FixedEditor: Fixed Game View performance drop in Editor Player Settings.6000.2.11f1Nov 5, 202518
UUM-100091FixedEditor: Fixed for missing "Some values driven by GridLayoutGroup" when users alter elements under parent/sibling LayoutGroup.6000.0.62f1Nov 5, 202520
UUM-119277FixedEditor: Fixed OutOfRange error encountered while using the 'Edit the joint angular limits' button in the Articulation Body component.6000.0.62f1Nov 5, 202534
UUM-122283FixedEditor: Fixed IME issue when focusing out of a UITK field.6000.0.62f1Nov 5, 202518
UUM-109503FixedEditor: Replaced the Active Input Handling set to the new Input System instead of the "Both" option.'.6000.0.61f1Oct 30, 20251
UUM-114601FixedEditor: Fixed an issue where the overlay background colour preference did not persist during Play mode. (UUM-114601) First seen in 6000.3.0a5.6000.3.0b8Oct 29, 202515
UUM-114617FixedEditor: Fixed an issue where toolbar mode and minimized dynamic panels used the toolbar color instead of the custom color. (UUM-114617) First seen in 6000.3.0a5.6000.3.0b8Oct 29, 202515
UUM-117798FixedEditor: Fixed column behavior when changing nested gameobject states. (UUM-117798) First seen in 6000.3.0b2.6000.3.0b8Oct 29, 202515
UUM-122205FixedEditor: Fixed selection after domain reload. (UUM-122205) First seen in 6000.3.0b5.6000.3.0b8Oct 29, 202515
UUM-122403FixedEditor: Allow to use backspace key to delete gradient field keys.6000.2.10f1Oct 29, 202538
UUM-71847FixedEditor: Editor: Set the new input system to manage move and look and the MixedFov and Shader/Lit scenes from the URP samples.6000.2.10f1Oct 29, 202535
UUM-115935FixedEditor: Fixed for loadable plugin directories being marked as directories when root folder is reimported. Fix updates source db version.6000.3.0b7Oct 22, 202521
UUM-116278FixedEditor: Fixed an issue on Windows where it was not possible to add toolbar elements in submenus. (UUM-116278) First seen in 6000.3.0b1.6000.3.0b7Oct 22, 202515
UUM-117222FixedEditor: Fixed an issue causing the gameobjects to not be properly filtered in the scene when doing a search in the new hierarchy window. (UUM-117222) First seen in 6000.3.0b2.6000.3.0b7Oct 22, 202515
UUM-119243FixedEditor: Fixed CreateEmptyParent not expanding the created gameobject. (UUM-119243) First seen in 6000.3.0b3.6000.3.0b7Oct 22, 202515
UUM-120685FixedEditor: Ensure that if multiple types are specified in default advance picker we perform a type union query.6000.3.0b7Oct 22, 202519
UUM-121173FixedEditor: Fixed issue when dragging the editor launch window on Windows where it was possible for the window and mouse pointer to get out of sync. (UUM-121173) First seen in 6000.3.0b4.6000.3.0b7Oct 22, 202515
UUM-121414FixedEditor: Ensure most of the MeshRenderer properties are not hidden in Inspector. (UUM-121414) First seen in 6000.3.0a2.6000.3.0b7Oct 22, 202515
UUM-119204FixedEditor: Fixed an issue where using the "Select Texture" window would, in certain specific scenarios, spam the console with errors related to an uninitialized variable.6000.2.9f1Oct 22, 202521
UUM-121358FixedEditor: Fixed possible crashes and exceptions when triggering a scene save from script with an unsaved "Untitled" scene.6000.2.9f1Oct 22, 202521
UUM-121990FixedEditor: Fixed Tesselation plus Quad topology plus SRP Batcher.6000.2.9f1Oct 22, 202521
UUM-71852FixedEditor: To avoid warning and error messages, the OcclusionEffect and SplitScreen scenes from the URP samples have been modified.6000.2.9f1Oct 22, 20253
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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