VersionSectionRiskImpactNote
6000.6.0a7Fixes
Editor
FixFixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres
6000.6.0a7Fixes
Editor
FixImproved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.6.0a7Fixes
Editor
FixImproved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.5.0b11Fixes
Editor
FixEditor: Fixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres.
6000.5.0b11Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.5.0b11Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.6.0a6Fixes
Editor
FixFixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres
6000.6.0a6Fixes
Editor
FixImproved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.6.0a6Fixes
Editor
FixImproved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.5.0b10Fixes
Editor
FixEditor: Fixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres.
6000.5.0b10Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.5.0b10Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.5.0b10Fixes
Editor
FixEditor: Fixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres.
6000.5.0b10Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.5.0b10Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.0.76f1Fixes
Editor
FixFixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres.
6000.0.76f1Fixes
Editor
FixImproved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.0.76f1Fixes
Editor
FixImproved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.4.8f1Fixes
Editor
FixEditor: Fixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres
6000.4.8f1Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.4.8f1Fixes
Editor
FixEditor: Improved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.3.16f1Fixes
Editor
FixFixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres.
6000.3.16f1Fixes
Editor
FixImproved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.3.16f1Fixes
Editor
FixImproved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.6.0a5Fixes
Editor
FixFixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres
6000.6.0a5Fixes
Editor
FixImproved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.6.0a5Fixes
Editor
FixImproved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.6.0a5Fixes
Editor
FixFixed a crash that occurred when computePenetration was called for a BoxCollider and convex MeshCollider when both colliders were overlapping at their centres
6000.6.0a5Fixes
Editor
FixImproved reliability of ComputePenetration calls between CapsuleCollider and convex MeshCollider. ComputePenetration will return true when the distance is zero.
6000.6.0a5Fixes
Editor
FixImproved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.

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