VersionSectionRiskImpactNote
6000.2.0f1Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b13Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b12Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b11Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.1.13f1Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b10Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b9Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b8Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b7Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b6Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b5Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b4Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b3Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b2Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0b1Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0a10Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0a9Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0a8Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.0.44f1Fixes
GI
FixFixed an issue where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0a6Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0a4Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.
6000.2.0a4Fixes
GI
FixFixed a bug where the Renderer Light Probe Selection setting malfunctions when set to "Use Ambient Probe". Renderers outside the probe hull would, in fact, not use the ambient probe, but just get black SH data.

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