UUM-41704
Fixed in 2022.3.11f1Mentioned in 7 Unity 2022 LTS release notes.
First fixed in 2022.3.11f1 (Oct 10, 2023).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2022.3.11f1 | Fixes Serialization | Fix | This fix makes sure that a rebuild is performed after the rename of the scriptable object and the scriptable object is updated accordingly, so that the editor doesn't crash. | |
| 2022.3.10f1 | Known Issues Serialization | Blocker | Known issue | Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset |
| 2022.3.9f1 | Known Issues Serialization | Blocker | Known issue | Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset |
| 2022.3.8f1 | Known Issues Serialization | Blocker | Known issue | Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset |
| 2022.3.7f1 | Known Issues Serialization | Blocker | Known issue | Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset |
| 2022.3.6f1 | Known Issues Serialization | Blocker | Known issue | Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset |
| 2022.3.5f1 | Known Issues Serialization | Blocker | Known issue | Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset |