UUM-115918
Fixed in 6000.0.59f2Mentioned in 25 release notes.
First fixed in 6000.0.59f2 (Oct 8, 2025); relisted in 24 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.4.0f1 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b11 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b10 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b8 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b9 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b7 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b6 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b5 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b4 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b3 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b2 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.4.0b1 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.3.0f1 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.4.0a5 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.3.0b10 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.3.0b9 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.4.0a4 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.3.0b8 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.3.0b7 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.3.0b6 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.4.0a2 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.3.0b5 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.3.0b5 | Fixes Scene/Game View | Fix | Fixed an issue where opening the Game view caused a crash if the Editor layout had previously been serialized with an invalid display target value. | |
| 6000.2.7f2 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | |
| 6000.0.59f2 | Fixes Scene/Game View | Fix | Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. |