Control 2D lighting
Choose which lights affect each character or object in a 2D scene.
Unity 6.6
Create a 2D light in URP Update releaseSupported now

What changed
Unity feature: 2D Rendering Layers
Rendering layers separate lighting choices from sprite draw order. A character can receive its own lights without moving to a different sorting layer.
Use it
- Enable Use Rendering Layers in the URP asset, then assign the target objects to a rendering layer.
- Select the 2D light and set its Rendering Layers filter to the matching layer.
Requirements and limits
- Requires the URP 2D renderer. Global 2D lights and volumetric lights affect all rendering layers.