Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 156
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 486
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,449
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 79
Recent updates
Showing 761–800 of 3,170- Jan 12, 20231 source
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- Dec 19, 2022
Unity Ads iOS SDK 4.5.0
Reduced the number of requests that occur during initialization. Updated the request retry logic to be compatible under certain known error conditions.
1 source - Dec 19, 2022
Unity Ads Android SDK 4.5.0
Reduced the number of requests that occur during initialization. Introduced a dependency on Kotlin. Improved the handling of timers when dealing with the app being placed in the background. Fixed a crash that occurred during video playback when the Media Player was in an invalid state.
1 source - Dec 15, 20221 source
- Dec 14, 20221 source
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- Dec 8, 2022
LevelPlay iOS SDK 7.2.6
Add support for M1 and arm 64 simulator, and deprecation of simulator i386 Support CSJ and Pangle as separate adapters. Make sure to integrate the new CSJ adapter to support your traffic Fix AUCTION_MBR param value, sent as part of LURL reporting for networks Bug fix remove mediation logs that were reported under other mediations
1 source - Dec 8, 2022
LevelPlay Android SDK 7.2.6
Bug fix for banner ads, prevent banner refresh when app in background
1 source - Dec 8, 2022
LevelPlay Unity SDK 7.2.6
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.6 SDK Unity LevelPlay name changes reflected in Integration Manager. This includes the new menu entry name of “Ads Mediation” instead of “IronSource”. Fix OnApplicationPause duplicated reporting Add support for M1 and arm 64 simulator, and deprecation of simulator i386 (iOS) Support CSJ and Pangle as separate adapters. Make sure to integrate the new CSJ adapter to support your traffic (iOS) Fix AUCTION_MBR param value, sent as part of LURL reporting for networks (iOS) Bug fix remove mediation logs that were reported under other mediations (iOS) Bug fix for banner ads, prevent banner refresh when app in background (Android)
1 source - Dec 7, 20221 source
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- Oct 20, 2022
LevelPlay iOS SDK 7.2.5.1
- Performance improvements for non bidding flows
1 source - Oct 20, 2022
LevelPlay Android SDK 7.2.5
- Performance improvements for non bidding flows
1 source - Oct 20, 2022
LevelPlay Unity SDK 7.2.5.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.5 SDK Performance improvements for non bidding flows
1 source - Oct 13, 20221 source
- Oct 6, 20221 source
- Oct 5, 2022
Unity Ads iOS SDK 4.4.1
Generated game session ID and save to storage. Added sdkVersion and sdkVersionName to the minimal device reader. Used Swift through reflection in Objective-C.
1 source - Oct 5, 2022
Unity Ads Unity SDK 4.4.1
Removed Test Mode from the Services window in versions of Unity 2020 and newer. Added batchmode check to the Unity Editor dialog popup. Renamed Arial.ttf to LegacyRuntime.ttf for Playmode support in the Unity Editor 2022.2 and newer.
1 source