3 documented changes.

Released
Aug 1, 2022
Product
Vivox Unity SDK
Unity Gaming Services release notes

Vivox

Official notes

Updates

  1. Change

    Changed: Adjusted the Windows and Mac VivoxNative library .meta files to enable Load on Startup so they get loaded in regardless of the build target of the editor. Notably, this caused compiler errors when entering Play Mode if the editor build target was iOS since our Mac library, which gets used for the editor alongside the Windows library, wasn’t loaded yet.

    • Windows
    • macOS
    • iOS
  2. Fix

    Fixed: Fixed an issue with various plugin .meta files not targeting their specific platform resulting in editor crashes when entering Play Mode if additional Vivox platform packages got installed.

  3. Fix

    Fixed: Fixed an issue that would cause a compiler error if the Authentication package wasn’t available to the ChatChannelSample. The Authentication package should get automatically pulled in when the ChatChannelSample is installed, but if it hadn’t been, a compiler error would appear.

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