Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 152
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 486
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,449
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 79
Recent updates
Showing 481–520 of 3,166- Jul 17, 2024
Unity Ads Unity SDK 4.12
(iOS) Added support for the Apple Privacy Manifest update to ensure publisher compliance with the App Store submission requirements. (iOS) Increased banner demand. (iOS) Removed the use of a deprecated openURL method. (iOS) Fixed an issue with detecting location on certain iOS versions for devices used in China. (Android) Added Java 8 as a minimum requirement for adding the Unity Ads SDK to your project. (Android) Improved banner life cycle performance. (Android) Reduced network requests. (iOS, Android) Fixed multiple bugs and made improvements.
1 source - Jul 11, 2024
LevelPlay iOS SDK 8.2.0
Resolved an issue where using the Test Suite in landscape orientation on iOS could lead to a crash. Fixed potential wrong log values related to TCF consent configuration Fixed potential crashes Added adaptive banner support for Levelplay Banner API (with Ad Unit ID)
1 source - Jul 11, 2024
LevelPlay Android SDK 8.2.0
Fixed an exception in the CrashReporter when attempting to get the application context. Fixed potential wrong log values related to TCF consent configuration Added adaptive banner support for Levelplay Banner API (with Ad Unit ID)
1 source - Jul 11, 2024
LevelPlay Unity SDK 8.2.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.2.0 SDK Improve adaptive banner integration Fixed a potential crash in IronSourceBannerEvents caused by a NullReferenceException. Resolved an issue where changing the Android banner position mid-session did not change as necessary. Fixed the RewardedVideoAdOpenedEvent incorrectly firing for RewardedVideoOnAdShowFailedEvent in the LevelPlay Sample. Fixed potential wrong log values related to TCF consent configuration Resolved an issue that could cause a Google Bidding adaptive banner to briefly appear in the incorrect position on an iPhone. Resolved an issue where building a unity project from CLI could result in an ArgumentNullException Added adaptive banner support for Levelplay Banner API (with Ad Unit ID) Important: If you've integrated Unity Plugin version 8.0.0, update to the latest version by downloading and importing it from here.
2 sources - Jul 11, 20241 source
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- Jul 4, 2024
Unity Ads iOS SDK 4.12.1
Added additional network metrics to improve downstream performance. Extended Apple podspec to cover additional use cases.
1 source - Jul 4, 2024
Unity Ads Android SDK 4.12.1
Optimized data cache behavior. Improved data fetching timing and efficiency for some services. Improved the Acquire Optimization feature performance.
1 source - Jul 1, 20241 source
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- May 31, 2024
Unity Ads iOS SDK 4.12
Fixed a crash that occurred in the UADSGenericMediator class.
1 source - May 31, 2024
Unity Ads Android SDK 4.12
Enhanced support and targeting for multi-store campaigns where applicable. Removed dependency on Koin that led to transitive dependency resolution issues when using EDM4U. Fixed a crash that occurred when reading corrupted cached data.
1 source - May 30, 20241 source
- May 23, 2024
LevelPlay Unity SDK 8.1.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.1.0 SDK Introduce new APIs for LevelPlay initialization and banner ads supporting Ad Unit (Alpha) Change the minimum supported iOS version to iOS 12 Resolved embedding and signing issues with XCFramework caused by missing values in the Info.plist file (iOS) Resolved WebView vulnerability warning message related to the Test Suite (Android) Important: If you've integrated Unity Plugin version 8.0.0, update to the latest version by downloading and importing it from here.
2 sources - May 21, 2024
LevelPlay iOS SDK 8.1.0
Introduce new APIs for LevelPlay initialization and banner ads supporting Ad Unit (Alpha) Introduce new APIs for ironSource Ads bidding Change the minimum supported iOS version to iOS 12 The minimum compatible Ad Quality SDK version is 7.19.0 Support for XCode 15.2 Resolved embedding and signing issues with XCFramework caused by missing values in the Info.plist file
1 source - May 21, 2024
LevelPlay Android SDK 8.1.0
Introduce new APIs for LevelPlay initialization and banner ads supporting Ad Unit (Alpha) Introduce new APIs for ironSource Ads bidding Resolved WebView vulnerability warning message related to the Test Suite
1 source - May 16, 20241 source
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- May 10, 2024
Unity Ads Android SDK 4.11.3
Fixed a potential race condition causing a NullPointerException in the AndroidSessionRepository init block. Removed all BOM dependencies from the Unity Ads SDK.
1 source - May 5, 20241 source
- May 5, 20241 source
- May 5, 2024
Unity Ads Android SDK 4.11.1
Fixed a build issue that led to a missing dependency at runtime.
1 source - May 5, 2024
Unity Ads Android SDK 4.11.2
Adjusted a Kotlin dependency version that was changed in 4.11.0 that led to an infinite loop when resolving Unity Ads dependencies with the EDM4U package resolver.
1 source - May 2, 2024
Unity Ads iOS SDK 4.11
Added support for Open Measurement to allow publishers to use third-party viewability providers to verify impressions and clicks. Removed use of a deprecated openUrl method.
1 source - May 2, 2024
Unity Ads Android SDK 4.11
Fixed an Out of Memory Exceptionthat occurred during initialization. Fixed a crash that occurred when HTTP response headers were corrupted.
1 source - May 1, 20241 source
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