Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 152
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 486
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,449
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 79
Recent updates
Showing 441–480 of 3,166- Oct 23, 2024
Unity Ads Android SDK 4.12.4
Fixed a crash that occurred when flushing diagnostics events. Fixed a crash that occurred during communication with the Google Play Billing Library. Fixed an issue where the internal state was not set prior to calling IUnityAdsInitializationListener, leading to later session errors.
1 source - Oct 17, 20241 source
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- Oct 8, 2024
LevelPlay Unity SDK 8.4.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.4.0 SDK Fix a bug experienced in LevelPlay Network Manager, when upgrading the SDK to 8.4.0 Important: For Windows users: if you integrated Unity Plugin version 8.4.0 and you are unable to update your Unity package from the LevelPlay Network Manager, update to the latest version by downloading it here and importing it into your project
1 source - Oct 3, 20241 source
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- Sep 26, 2024
LevelPlay iOS SDK 8.4.0
Support for adapter ranges: each ad network adapter will now be compatible with a range of ironSource SDK versions. Learn more here Improve interstitial loading when using LevelPlay with Ad Unit API - LevelPlayAdInfo update to include getAdUnitName Impression data API will include ad_format, ad_unit_name and ad_unit_id, add deprecation to ad_unit parameter (replaced by ad_format) Add deprecation notice to banner APIs without Ad Unit param (ironSource package) Fixed a bug preventing Banner iOS for being refreshed when using LevelPlay with Ad Unit API Fixed a bug related to event reporting when using LevelPlay with Ad Unit API Fix a bug, to ensure delegate nativeAdDidFailToLoad will be fired correctly Added iOS support for Xcode 15.4.
1 source - Sep 26, 2024
LevelPlay Android SDK 8.4.0
Android SDK artifacts will be hosted on Maven Central in addition to is.com, Learn more Improve interstitial loading when using LevelPlay with Ad Unit API - LevelPlayAdInfo update to include getAdUnitName Impression data API will include getAdFormat, getAdUnitName and getAdUnitId Add deprecation notice to banner APIs without Ad Unit param (ironSource package) Add deprecation notice to impressionData.getAdUnit (replaced by getAdFormat) and impressionData.getLifetimeRevenue() Improve ANRs related to SDK initialization
1 source - Sep 26, 2024
LevelPlay Unity SDK 8.4.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.4.0 SDK Support for adapter ranges: each ad network adapter will now be compatible with a range of ironSource SDK versions. Learn more here Improve the LevelPlay Network Manager experience Impression data API will include ad_format, ad_unit_name and ad_unit_id, add deprecation to ad_unit parameter (replaced by ad_format) LevelPlayAdInfo update to include getAdUnitName Improve interstitial loading when using LevelPlay with Ad Unit API Add Deprecation to banner APIs without Ad Unit param (ironSource package) Added iOS support for Xcode 15.4. Android SDK artifacts will be hosted on MavenCentral and eventually fully migrate from IS.com. Learn more Fixed a bug preventing Banner iOS for being refreshed when using LevelPlay with Ad Unit API Fixed a bug related to event reporting on iOS when using LevelPlay with Ad Unit API Improve ANRs related to SDK initialization (Android)
1 source - Sep 18, 20241 source
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- Aug 22, 2024
LevelPlay iOS SDK 8.3.0
Introduce new APIs for LevelPlay interstitial ads supporting multiple ad units (Alpha) Introduce a new API SetNetworkData to share key-value information directly with networks' adapters Resolved an issue where exiting the Test Suite on iOS could lead to a crash - Important: This version has a known issue with banner refresh and is not supported for Multiple Ad Units banners.
1 source - Aug 22, 2024
LevelPlay Android SDK 8.3.0
Introduce new APIs for LevelPlay interstitial ads supporting multiple ad units (Alpha) Introduce a new API SetNetworkData to share key-value information directly with networks' adapters
1 source - Aug 22, 2024
LevelPlay Unity SDK 8.3.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.3.0 SDK Bug fix related to loading MREC when using LevelPlay Banner API (with Ad Unit ID) for Android Introduce new APIs for LevelPlay interstitial ads supporting multiple ad units (Alpha) Introduce a new API SetNetworkData to share key-value information directly with networks' adapters. Added Android display cutout support for banners when using multiple ad units (Android) Eliminated a potential crash that could occur when invoking virtual method 'void android.view.View.requestLayout()' on a null object reference (Android) Resolved an issue where exiting the Test Suite on iOS could lead to a crash (iOS) Resolved an issue that could cause a Google Bidding adaptive banner to briefly appear in the incorrect position on an iPhone. Problem started from SDK 8.0.0 (iOS) Important: This version has a known issue with banner refresh for iOS apps and is not supported for Multiple Ad Units banners
1 source - Aug 15, 20241 source
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- Jul 18, 2024
LevelPlay Android SDK 8.2.1
Bug fix related to loading MREC when using LevelPlay Banner API (with Ad Unit ID)
1 source