20 documented changes.

Released
Jun 13, 2024
Product
Unity Asset Manager
Unity Asset Manager what's new

Unity Asset Manager — June 13, 2024

Official notes

Asset versioning

  1. Change

    Asset versioning is now available in Asset Manager. Changes made to assets and their elements like source files, metadata can be saved and tracked with a linear versioning system. Changes like modifying 3D files, adding tags, changing the name of the asset are all tracked in one place. Each version has its own status and individual versions can be easily identified by custom labels.

  2. Change

    Highlights

  3. Change

    Asset versions are saved in a linear sequence, for example, V1, V2, V3.

  4. Change

    You can create a new version from any old version.

  5. Change

    You can have multiple unsaved or Unfrozen versions that you or your team can edit at any time.

  6. Change

    Each version has its own status like Draft, Approved, Rejected. This helps you to know which versions have been approved or not.

  7. Change

    Once a version is saved or Frozen, it can't be changed. You have to create a new version to change any files or metadata.

  8. Change

    The most recently saved version will always have the Latest label.

  9. Change

    Asset Manager Admins can create custom version labels for the Organization. These labels can be used by any Project Contributor to apply to a version.

  10. Change

    Read more about asset versioning.

Unity Asset Library

  1. Feature

    Unity Asset Library is a free content library on Asset Manager. To access the Unity Asset Library, go to Asset Manager and on the left panel, under External libraries, select Unity Assets. This Library helps you to easily get started with good quality content for your projects. It’s a collection of 100 high quality PBR materials at a 2K resolution. To get started, select the assets you want and add them into your project. You can use these added assets like any others in your Asset Manager projects.

  2. Change

    Highlights

  3. Change

    A Unity Asset Library with 100 PBR surface materials split into 16 collections.

  4. Change

    Material textures have a 2K resolution with 12 texture maps and 11 preview images.

  5. Change

    You can add these textures to any project in your Organization or create a project to add them.

  6. Change

    All assets are free to use in commercial projects for Asset Manager users.

  7. Change

    All users with a Unity account can access these in Asset Manager.

Inspect your preview images with their original resolution

  1. Change

    You can automatically get your preview images at the right resolution when you expand the side panel.

Enable or disable 3D preview generation from API

  1. Change

    You can enable or disable the automatic preview generation for 3D models uploaded to the Asset Manager.

Other improvements

  1. Change

    Avatars are shown on user chips in metadata fields.

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