Unity Asset Manager — August 15, 2024
22 documented changes.
- Released
- Aug 15, 2024
- Product
- Unity Asset Manager
Unity Asset Manager — August 15, 2024
Project modal window update
- Improvement
Now you can link assets between projects more easily in the shortcut menu with the enhanced search function and improved hierarchical navigation for projects and collections.
Enhanced file replacement
- Improvement
It is now simpler to replace files with updated versions in your assets. Previously, you had to delete and reupload a file. Now, you can select Replace from the shortcut menu. The relative path, if it is set, remains in Asset Manager. You can also replace whole folders.
New version of Asset Manager for Unity
- Change
The new 1.0.0-exp.2 version of Asset Manager for Unity introduces the following improvements:
- Feature
The Reimport modal window. You can use this new feature to granularly control which assets get overwritten.
- Change
You can now ignore dependencies when uploading assets.
- Change
You can flatten the path, so Asset Manager for Unity does not recreate the folder hierarchy at import.
- Change
You have now the option to set the confidence level for enabling tag generation based on the preview image during upload.
PythonSDK - Better documentation for bulk asset creation
- Change
You can now use PythonSDK to upload assets in bulk from your projects. There are three built-in strategies for bulk asset creation:
- Change
Upload files from and older Unity project (like files in a Unity project that have .meta files from the editor or files in a Unity package, like content from the asset store).
- Change
Upload assets that follow a naming convention, for example, blueasset.fbx, blueasset.png.
- Change
Upload assets that are organized by folder, that is, all relevant files are in distinct folders.
- Change
The ingestion process detects and establishes any dependency relationships among assets. Read more about creating assets in bulk.
Integration with Pixyz Studio
- Change
You can now upload scenes directly from Pixyz Studio 2024.1 to Asset Manager:
- Change
Use Pixyz Studio 2024.1 to locally import, assemble, prepare, and optimize 3D models interactively.
- Change
Upload these 3D models to Asset Manager for review and collaboration with stakeholders and partners.
- Change
For more information, see the Asset Manager for Pixyz Studio
Usability improvements
- Change
Copy and paste your previews by right-clicking the preview dropzone in Asset edit mode.
- Change
You can rerun file uploads that have failed.
- Change
When adding multiple assets through the UVCS link, you now receive an accurate count of the number of files.
- Feature
Now you can find newly added URP and HDRP materials in the Unity Assets public library. You can incorporate these materials into your project and easily drag-and-drop them into your scene using the Asset Manager in the Unity Editor.
- Improvement
Enhanced tooltips display now for UVCS disabled actions.
- Change
A new "No results" screen has been introduced for searches that return no asset results.