22 documented changes.

Released
Aug 15, 2024
Product
Unity Asset Manager
Unity Asset Manager what's new

Unity Asset Manager — August 15, 2024

Official notes

Project modal window update

  1. Improvement

    Now you can link assets between projects more easily in the shortcut menu with the enhanced search function and improved hierarchical navigation for projects and collections.

Enhanced file replacement

  1. Improvement

    It is now simpler to replace files with updated versions in your assets. Previously, you had to delete and reupload a file. Now, you can select Replace from the shortcut menu. The relative path, if it is set, remains in Asset Manager. You can also replace whole folders.

New version of Asset Manager for Unity

  1. Change

    The new 1.0.0-exp.2 version of Asset Manager for Unity introduces the following improvements:

  2. Feature

    The Reimport modal window. You can use this new feature to granularly control which assets get overwritten.

  3. Change

    You can now ignore dependencies when uploading assets.

  4. Change

    You can flatten the path, so Asset Manager for Unity does not recreate the folder hierarchy at import.

  5. Change

    You have now the option to set the confidence level for enabling tag generation based on the preview image during upload.

PythonSDK - Better documentation for bulk asset creation

  1. Change

    You can now use PythonSDK to upload assets in bulk from your projects. There are three built-in strategies for bulk asset creation:

  2. Change

    Upload files from and older Unity project (like files in a Unity project that have .meta files from the editor or files in a Unity package, like content from the asset store).

  3. Change

    Upload assets that follow a naming convention, for example, blueasset.fbx, blueasset.png.

  4. Change

    Upload assets that are organized by folder, that is, all relevant files are in distinct folders.

  5. Change

    The ingestion process detects and establishes any dependency relationships among assets. Read more about creating assets in bulk.

Integration with Pixyz Studio

  1. Change

    You can now upload scenes directly from Pixyz Studio 2024.1 to Asset Manager:

  2. Change

    Use Pixyz Studio 2024.1 to locally import, assemble, prepare, and optimize 3D models interactively.

  3. Change

    Upload these 3D models to Asset Manager for review and collaboration with stakeholders and partners.

  4. Change

    For more information, see the Asset Manager for Pixyz Studio

Usability improvements

  1. Change

    Copy and paste your previews by right-clicking the preview dropzone in Asset edit mode.

  2. Change

    You can rerun file uploads that have failed.

  3. Change

    When adding multiple assets through the UVCS link, you now receive an accurate count of the number of files.

  4. Feature

    Now you can find newly added URP and HDRP materials in the Unity Assets public library. You can incorporate these materials into your project and easily drag-and-drop them into your scene using the Asset Manager in the Unity Editor.

  5. Improvement

    Enhanced tooltips display now for UVCS disabled actions.

  6. Change

    A new "No results" screen has been introduced for searches that return no asset results.

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