Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,451–2,475 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-103177 | Fixed | Physics 2D: Fixed an issue where modifying the sub-colliders used by a CompositeCollider2D inside a prefab caused unexpected behavior. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-103220 | Fixed | Editor: Fixed an issue where ScreenCapture.CaptureScreenshotAsTexture() could cause the Player or Editor to crash when an XR device was connected. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-103383 | Fixed | Editor: Fixed an issue with the context tooltip display in the Shortcut Manager. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-103387 | Fixed | Editor: Fixed an issue on macOS where black tooltip boxes appeared when saving shortcut profiles. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-103646 | Fixed | SRP Core: Fixed an issue where the Add Override button in the Global Volume's Inspector panel did not work correctly on Linux. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-103926 | Fixed | 2D: Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-103933 | Fixed | Physics 2D: Fixed "Physics2D.GetRayIntersection" overload to correctly use the "layerMask" argument. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-103942 | Fixed | 2D: Fixed an issue where an error message appeared in the Console window when the Tile Palette clipboard was open with an invalid width or height. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-104081 | Fixed | Editor: Fixed a crash when the playable graph topology was changed by an animation event callback. | — | 6000.2.0b2May 20, 2025 | — | 16 |
| UUM-104527 | Fixed | iOS: Fixed the Unexpected duplicate tasks error that occurred when appending builds. | — | 6000.2.0b2May 20, 2025 | — | 16 |
| UUM-104574 | Fixed | UI Toolkit: Fixed exception that occurred when unbinding UxmlObjectReference fields. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-104687 | Fixed | SRP Core: Fixed out of bounds read in CoreUnsafeUtils.FixedBufferStringQueue.TryPop when the remaining bytes in the buffer is less than 4. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-104768 | Fixed | VFX Graph: Fixed erroneous error feedback within the Visual Effect Graph. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-104829 | Fixed | UI Toolkit: Fixed an issue where resetting a data source did not consistently register to INotifyBindablePropertyChanged callbacks. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-77742 | Fixed | Universal RP: Added Prepass Layer Mask to determine which GameObjects write depth. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-78682 | Fixed | Editor: Scene view showing 3D view when 2D view is selected and the "Control the selected camera in first person" option in the Overlay menu is untoggled | — | 6000.2.0b2May 20, 2025 | — | 29 |
| UUM-85907 | Fixed | Editor: Fixed debug Wireframe rendering mode for URP. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-88980 | Fixed | HDRP: Fixed a crash in AMDUnityPlugin.dll when there are multiple cameras and one is toggled off. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-90434 | Fixed | Editor: Fixed an issue where passing a long string label for a dialog box could cause the Editor to crash. | — | 6000.2.0b2May 20, 2025 | — | 16 |
| UUM-91180 | Fixed | IL2CPP: Fixed an issue with incorrect exception handler generation when an exception handler with a filter threw an exception. | — | 6000.2.0b2May 20, 2025 | — | 16 |
| UUM-93894 | Fixed | Editor: Fixed an issue on the Web platform where buttons overlapped by increasing the minimum window width. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-97754 | Fixed | Editor: Fixed an issue where the Cloud Build button incorrectly appeared during platform selection. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-97917 | Fixed | Mono: Fixed a debugger crash that occurred when watching or evaluating an interface property or method without an instance, such as nameof(IInterface.Property). | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-98457 | Fixed | Editor: Fixed an issue where Scene.isSubScene incorrectly returned True for a scene that is not a SubScene when loaded in a build. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-99151 | Fixed | Mono: Fixed a crash caused by incorrectly optimized calls to EqualityComparer<T>.Default in Equals implementations of generic record types. | — | 6000.2.0b2May 20, 2025 | — | 15 |