Fixed issues

2,0762,100 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-102789FixedSRP Core: Removed extra manual clear operation for textures imported to Render Graph and used first as render pass attachments.6000.2.1f1Aug 20, 20251
UUM-104688FixedVideo: Fixed inconsistent imports of video files on MacOS.6000.2.1f1Aug 20, 202514
UUM-105765FixedUI Toolkit: Fixed switching Size Modes not always adjusting UI size.6000.2.1f1Aug 20, 202512
UUM-108647FixedInput System: When warping the mouse position with the Input System, the user needed to physically move the mouse to update to the new position. This issue is fixed.6000.2.1f1Aug 20, 202512
UUM-108898FixedUI Toolkit: Fixed UIRenderer component sometimes left on game object after removing UIDocument when editing prefab in play mode.6000.2.1f1Aug 20, 202512
UUM-111052FixedInput: Fixed issue where the cursor was not showing on Windows builds with Splashscreen disabled.6000.2.1f1Aug 20, 202512
UUM-111364FixedGI: Ensured that it is possible to do several successful APV bakes consecutively from script6000.2.1f1Aug 20, 202512
UUM-111631Fixed2D: Fixed issue where the TilemapRenderer does not work as a supported Renderer for a SpriteMask.6000.2.1f1Aug 20, 202513
UUM-111925FixedInput System: Fixed double cursor showing when using a custom texture for cursor while leaving and returning to the application6000.2.1f1Aug 20, 202512
UUM-112599FixedEditor: Fixed the issue with saved search does not show result until manually refreshed.6000.2.1f1Aug 20, 202512
UUM-112727FixedGraphics: Increased the maximum amount of UAVs that can be bound to RayTracingShaders from 8 to 64.6000.2.1f1Aug 20, 202513
UUM-113266FixedEditor: FIxed local packages Error is thrown after starting a Virtual Player.6000.2.1f1Aug 20, 20251
UUM-114721FixedCamera: Crash on RenderManager::CheckRenderPipelineChanges when importing "2D Beginner: Adventure Game Complete Project" into a new 2D URP project6000.2.1f1Aug 20, 20256000.2.3f1Sep 4, 20251413
UUM-100599FixeduGUI: Nested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting l…6000.0.56f1Aug 20, 202514
UUM-102676FixedAI Navigation Core: NavMeshSurface ignores convex Mesh Colliders when using Physics Colliders6000.0.56f1Aug 20, 20256000.2.8f1Oct 15, 20255639
UUM-103165FixeduGUI: Ensure Pixel Perfect Rects are not rounded to zero width/height.6000.0.56f1Aug 20, 202513
UUM-103354FixedAnimation: Fixed an issue where reimporting an AnimationClip that was playing in the AnimationWindow would stop playing the clip.6000.0.56f1Aug 20, 202513
UUM-103962FixeduGUI: Revised an outdated editor warning that previously advised users to "clear the Packing tag." Since Packing tags are now obsolete, the message has been updated to reflect current best practices.6000.0.56f1Aug 20, 202514
UUM-104605FixedAnimation: Added warnings when optimizing a Transform hierarchy which has duplicate transform names, as that can cause issues when Deoptimizing the hierarchy.6000.0.56f1Aug 20, 202513
UUM-107331FixedTextMeshPro: Added incorrect selection of font asset fallback for a given character font weight and style.6000.0.56f1Aug 20, 202513
UUM-107479FixedAnimation: Fixed issue where pressing the delete key on the root node of a blend tree would produce an invalid deletion prompt.6000.0.56f1Aug 20, 202513
UUM-107481FixedAnimation: Fixed issue where the foldouts for the avatar mask inspector would not keep their configuration.6000.0.56f1Aug 20, 202513
UUM-107494FixedAnimation: Fixed issue where thresholds would not be correctly automatically calculated after deleting a source motion from a blend tree.6000.0.56f1Aug 20, 202513
UUM-109241FixedGraphics: Fixed reflection probes not working correctly with GPUResidentDrawer. Force enable probe blending & atlas when it's in use.6000.0.56f1Aug 20, 202513
UUM-109409FixedTextCore: Init ClassDef vectors to prevent out-of-bounds crashes.6000.0.56f1Aug 20, 202513
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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