Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,051–2,075 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-113016 | Fixed | Version Control: Updated the Perforce client with P4 API 2021.2/2201121 to support Perforce P4 Cloud (Helix Core Cloud). | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113109 | Fixed | UI Toolkit: Do not start drag and drop if the target element gets hidden after the pointer down event. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113152 | Fixed | GI: Ensured that the GI cache is cleaned-up according to the max size limit that is given by the user. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113179 | Fixed | UI Toolkit: Fixed UI Debugger not always updating selected panel's hierarchy when EditorWindow is moved in or out of a dock area. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113346 | Fixed | Animation: Fixed issue where animation feedback wouldn't appear until a repaint on IMGUI inspectors. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113351 | Fixed | Graphics: This PR fixes the light flickering issue when deferred, shadow, and TAA are enabled. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113485 | Fixed | Editor: On Linux, open and save dialogs are now parented to the last active window instead of the main editor window. (UUM-113485) First seen in 6000.3.0a4. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-113539 | Fixed | UI Toolkit: Fixed the ListView's NullReferenceException error when adding a graph node. (UUM-113539) First seen in 6000.3.0a3. Fixed in 6000.3.0a6. | 6000.3.0a5Aug 21, 2025 | 6000.3.0b1Sep 9, 2025 | 19 | 2 |
| UUM-113605 | Fixed | VFX Graph: Template icons could be wrong when the template window is opened for ShaderGraph while it is already opened for VFX Graph. (UUM-113605) First seen in 6000.3.0a4. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-113840 | Fixed | Animation: Fixed issue where the AnimationWindow could get stuck out of preview after a domain reload. (UUM-113840) First seen in 6000.3.0a4. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-113853 | Fixed | HDRP: Color Checker - Fixed overlap of the label when the inspector width is narrow. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113881 | Fixed | GI: Fixed memory allocation error when baking APV with sky occlusion or virtual offset on MacOS (UUM-113881) First seen in 6000.3.0a5. Fixed in 6000.3.0a6. | 6000.3.0a5Aug 21, 2025 | 6000.3.0b1Sep 9, 2025 | 19 | 2 |
| UUM-71174 | Fixed | Physics: Fixed a number of crashes due to access to physics scene data not being thread safe when loading a large number of scenes. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-75485 | Fixed | URP: Fixed SSAO depth issue on Mali GPU (Android) devices. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-76174 | Fixed | Editor: Fixed carriage return in InputField on Windows. | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-78162 | Fixed | Audio: Fixed possible editor freeze on domain reload in projects using the DSPGraph package. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-78610 | Fixed | Package Manager: Fix package manager links so that they follow the WCAG contrast guidelines | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-79005 | Fixed | Kernel: Fixed a crash occurring when using TransformAccessArray.SetTransforms with a Transform and then swapping this Transform for a RectTransform. | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-86895 | Fixed | Editor: Fixed GetMainAssetTypeAtPath/GetMainAssetFromGUID returned the wrong script type when a name conflict was present | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-92619 | Fixed | Physics: Fixed a crash when exiting playmode, which was caused due to physics scene data not being disposed in a thread safe manner. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-92901 | Fixed | UI Toolkit: Fixed help link for the PanelTextSetting asset. | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-95377 | Fixed | GI: Fixed a bug where the Override Rendering Layer Mask UI of the Probe Adjustment Volume component would throw errors when no Rendering Layer Masks are defined in the project. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-97275 | Fixed | Web: Fixed an issue with texture compression that would cause webgpu errors and result in a black screen. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-98405 | Fixed | GI: Avoided error code 5 during bake of a specific scene | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-99709 | Fixed | SRP Core: Fixed an Issue where the MaterialUpgrader in URP wouldnt enable Alpha Clipping on Materials that started out using Render Mode Cutout. | — | 6000.3.0a5Aug 21, 2025 | — | 15 |