Fixed issues

2,0512,075 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-113016FixedVersion Control: Updated the Perforce client with P4 API 2021.2/2201121 to support Perforce P4 Cloud (Helix Core Cloud).6000.3.0a5Aug 21, 202513
UUM-113109FixedUI Toolkit: Do not start drag and drop if the target element gets hidden after the pointer down event.6000.3.0a5Aug 21, 202513
UUM-113152FixedGI: Ensured that the GI cache is cleaned-up according to the max size limit that is given by the user.6000.3.0a5Aug 21, 202513
UUM-113179FixedUI Toolkit: Fixed UI Debugger not always updating selected panel's hierarchy when EditorWindow is moved in or out of a dock area.6000.3.0a5Aug 21, 202513
UUM-113346FixedAnimation: Fixed issue where animation feedback wouldn't appear until a repaint on IMGUI inspectors.6000.3.0a5Aug 21, 202513
UUM-113351FixedGraphics: This PR fixes the light flickering issue when deferred, shadow, and TAA are enabled.6000.3.0a5Aug 21, 202513
UUM-113485FixedEditor: On Linux, open and save dialogs are now parented to the last active window instead of the main editor window. (UUM-113485) First seen in 6000.3.0a4.6000.3.0a5Aug 21, 20251
UUM-113539FixedUI Toolkit: Fixed the ListView's NullReferenceException error when adding a graph node. (UUM-113539) First seen in 6000.3.0a3. Fixed in 6000.3.0a6.6000.3.0a5Aug 21, 20256000.3.0b1Sep 9, 2025192
UUM-113605FixedVFX Graph: Template icons could be wrong when the template window is opened for ShaderGraph while it is already opened for VFX Graph. (UUM-113605) First seen in 6000.3.0a4.6000.3.0a5Aug 21, 20251
UUM-113840FixedAnimation: Fixed issue where the AnimationWindow could get stuck out of preview after a domain reload. (UUM-113840) First seen in 6000.3.0a4.6000.3.0a5Aug 21, 20251
UUM-113853FixedHDRP: Color Checker - Fixed overlap of the label when the inspector width is narrow.6000.3.0a5Aug 21, 202513
UUM-113881FixedGI: Fixed memory allocation error when baking APV with sky occlusion or virtual offset on MacOS (UUM-113881) First seen in 6000.3.0a5. Fixed in 6000.3.0a6.6000.3.0a5Aug 21, 20256000.3.0b1Sep 9, 2025192
UUM-71174FixedPhysics: Fixed a number of crashes due to access to physics scene data not being thread safe when loading a large number of scenes.6000.3.0a5Aug 21, 202511
UUM-75485FixedURP: Fixed SSAO depth issue on Mali GPU (Android) devices.6000.3.0a5Aug 21, 202511
UUM-76174FixedEditor: Fixed carriage return in InputField on Windows.6000.3.0a5Aug 21, 202512
UUM-78162FixedAudio: Fixed possible editor freeze on domain reload in projects using the DSPGraph package.6000.3.0a5Aug 21, 202511
UUM-78610FixedPackage Manager: Fix package manager links so that they follow the WCAG contrast guidelines6000.3.0a5Aug 21, 202511
UUM-79005FixedKernel: Fixed a crash occurring when using TransformAccessArray.SetTransforms with a Transform and then swapping this Transform for a RectTransform.6000.3.0a5Aug 21, 202512
UUM-86895FixedEditor: Fixed GetMainAssetTypeAtPath/GetMainAssetFromGUID returned the wrong script type when a name conflict was present6000.3.0a5Aug 21, 202511
UUM-92619FixedPhysics: Fixed a crash when exiting playmode, which was caused due to physics scene data not being disposed in a thread safe manner.6000.3.0a5Aug 21, 202513
UUM-92901FixedUI Toolkit: Fixed help link for the PanelTextSetting asset.6000.3.0a5Aug 21, 202512
UUM-95377FixedGI: Fixed a bug where the Override Rendering Layer Mask UI of the Probe Adjustment Volume component would throw errors when no Rendering Layer Masks are defined in the project.6000.3.0a5Aug 21, 202511
UUM-97275FixedWeb: Fixed an issue with texture compression that would cause webgpu errors and result in a black screen.6000.3.0a5Aug 21, 202513
UUM-98405FixedGI: Avoided error code 5 during bake of a specific scene6000.3.0a5Aug 21, 202512
UUM-99709FixedSRP Core: Fixed an Issue where the MaterialUpgrader in URP wouldnt enable Alpha Clipping on Materials that started out using Render Mode Cutout.6000.3.0a5Aug 21, 202515
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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