Fixed issues

1,5761,600 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-110447FixedEditor: Fixed FilterStyleField not updating parameter on list change.6000.4.0a2Oct 16, 202516
UUM-112096FixedGraphics: Frame Debugger - Tool was not disabled when a maximized docket Game view was unmaximized.6000.4.0a2Oct 16, 202515
UUM-113126FixedPackage Manager: Fixed the issue where package folder name is not synchronized when package technical name change.6000.4.0a2Oct 16, 202515
UUM-113224FixedSpeedTree: Fixed a bug where SpeedTrees loaded as asset bundles could cause the player to crash on exit.6000.4.0a2Oct 16, 202523
UUM-113564FixedUI: Fixed an issue where the \[TextArea\] attribute and Diffusion Profile Settings UI could be rendered incorrectly.6000.4.0a2Oct 16, 202515
UUM-113763FixedVFX Graph: Removed the expander icon for buffer inputs6000.4.0a2Oct 16, 202516
UUM-113965FixedVFX Graph: Opening Twice the same subgraph was possible after domain reload.6000.4.0a2Oct 16, 202518
UUM-114082FixedVFX Graph: Sticky note title was disappearing when empty, preventing any further edition.6000.4.0a2Oct 16, 202516
UUM-114187FixedShaders: Fixed unnecessary shader warnings and errors being logged when running with -batchmode -nographics.6000.4.0a2Oct 16, 202523
UUM-114265FixedVFX Graph: Changed space in ShaderGraph Ouput Inspector is functional.6000.4.0a2Oct 16, 202516
UUM-114580FixedEditor: Fixed crash sometimes happening when dragging multiple asset objects from the project window onto the scene hierarchy window.6000.4.0a2Oct 16, 202516
UUM-114629FixedSearch: Keywords are associated to their documents and correctly cleaned up.6000.4.0a2Oct 16, 202515
UUM-114845FixedScripting: Fixed failure to enter playmode when assembly reload is locked and script changes are pending.6000.4.0a2Oct 16, 202520
UUM-114846FixedAsset Pipeline: Fixed a crash happening when deleting and recreating an asset and trying to us MoveAsset on it before any asset database refresh.6000.4.0a2Oct 16, 202522
UUM-114864FixedVFX Graph: Added icons on VFXRenderer.6000.4.0a2Oct 16, 202520
UUM-114883FixedEditor: Added margin tag to ATG.6000.4.0a2Oct 16, 202516
UUM-114894FixedGraphics: Fixed out-of-memory crash if the number of lens flares elements was really large.6000.4.0a2Oct 16, 202515
UUM-114918FixedEditor: Show the Column cells for selected rows.6000.4.0a2Oct 16, 20257
UUM-114970FixedURP: Render Pipeline Converter - Crash when initializing Readonly Material converter due to the change for the search index and the asset database worker threads.6000.4.0a2Oct 16, 202516
UUM-115014FixedVFX Graph: When the last selected template was out of the scroll view when opening the template window, the details view was empty.6000.4.0a2Oct 16, 202516
UUM-115015FixedVFX Graph: Missing dirty while modifying ShaderGraph Output6000.4.0a2Oct 16, 202521
UUM-115053FixedVFX Graph: Fix system turning invalid after disconnect/connect when mixing particle system outputs with particle strip data6000.4.0a2Oct 16, 202519
UUM-115057FixedEditor: Find reference will find reference on self (similar to Legacy hierarchy)6000.4.0a2Oct 16, 202515
UUM-115064FixedURP: Render Pipeline Converter - Allow Ppv2, and 2D converters to be run in batchmode.6000.4.0a2Oct 16, 202515
UUM-115115FixedUI Toolkit: Added support for ScreenPosition in UITK Custom Shader.6000.4.0a2Oct 16, 202516
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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