UUM-144891
Fixed in 6000.7.0a4Mentioned in 1 release note.
First fixed in 6000.7.0a4 (Aug 6, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0a4 | Fixes XR | Fix | Fixed issue where occlusion mesh would be in the wrong orientation when rendering in XR multi-pass mode. (UUM-144891) First seen in 6000.7.0a3. |