Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,551–1,575 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-121092 | Fixed | Physics 2D: Ensure that "PhysicsComposer.isValid" can be called at any time, even if the low-level physics system has shutdown. (UUM-121092) First seen in 6000.3.0b4. | — | 6000.3.0b6Oct 16, 2025 | — | 15 |
| UUM-121345 | Fixed | Physics 2D: Add missing methods for PhysicsBody.ClearForces, PhysicsBody.WakeTouching and PhysicsShape.ApplyWind. (UUM-121345) First seen in 6000.3.0b5. | — | 6000.3.0b6Oct 16, 2025 | — | 15 |
| UUM-115016 | Fixed | Android: Fixed freeze of when an external monitor is disconnected from an Android device. | — | 6000.0.60f1Oct 16, 2025 | — | 1 |
| UUM-119142 | Fixed | iOS: Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds | 6000.0.60f1Oct 16, 2025 | 6000.0.60f1Oct 16, 2025 | 0 | 2 |
| UUM-119145 | Fixed | Editor: Linux Editor alert dialogs will now appear above popup windows that open them. | — | 6000.0.60f1Oct 16, 2025 | — | 1 |
| UUM-119538 | Fixed | SRP Core: Fixed Rendering Debugger not displaying volumes using the instantiated profile reference. | — | 6000.0.60f1Oct 16, 2025 | — | 1 |
| UUM-120154 | Fixed | Editor: Fixed issue where About box is the wrong size unless you press the Alt key. | — | 6000.0.60f1Oct 16, 2025 | — | 1 |
| UUM-99304 | Fixed | Universal RP: Added a missing shader include in Shadows.hlsl, so that the function LerpWhiteTo() is included correctly. | — | 6000.0.60f1Oct 16, 2025 | — | 2 |
| UUM-102165 | Fixed | HDRP: Added missing documentation link to High Quality Line Renderer volume component. | — | 6000.4.0a2Oct 16, 2025 | — | 9 |
| UUM-103894 | Fixed | HDRP: Fixed documentation link for Rendering Debugger > Render Graph. | — | 6000.4.0a2Oct 16, 2025 | — | 7 |
| UUM-104237 | Fixed | TextMeshPro: Fixed incorrect preferred height calculations when using more than one font per line of text. | — | 6000.4.0a2Oct 16, 2025 | — | 22 |
| UUM-104524 | Fixed | Scripting: OnDisable is now being correctly invoked on components of grandchildren when a gameobject is begin destroyed using Object.Destroy(...). Before this fix only components on the gameobject's it self and direct children would have OnDisable… | — | 6000.4.0a2Oct 16, 2025 | — | 15 |
| UUM-104711 | Fixed | GI: Fixed a bug where baking a scene containing a static Skinned Mesh Renderer and Adaptive Probe Volumes would throw an exception. | — | 6000.4.0a2Oct 16, 2025 | — | 19 |
| UUM-104762 | Fixed | Player: The Player no longer becomes unresponsive after resolution switch in Exclusive Fullscreen mode when using the DX12 Graphics API. | — | 6000.4.0a2Oct 16, 2025 | — | 24 |
| UUM-105409 | Fixed | Universal RP: Fixed missing shader variant in URP when drawing to an offscreen depth only image. | — | 6000.4.0a2Oct 16, 2025 | — | 22 |
| UUM-105504 | Fixed | Input: \[Android\] Fixed touch input offset when Resolution Scaling Mode setting is set to Letterboxed. | — | 6000.4.0a2Oct 16, 2025 | — | 15 |
| UUM-107436 | Fixed | Editor: Added a margin in Search statusbar to make the preference button more accessible. | — | 6000.4.0a2Oct 16, 2025 | — | 15 |
| UUM-107688 | Fixed | Graphics: Fixed cloud shadows popping when no shadows are rendered from directional light. | — | 6000.4.0a2Oct 16, 2025 | — | 23 |
| UUM-108292 | Fixed | WebGL: Fixed WebCamDevice.isFrontFacing for WebGL on iOS when the device is set to a non-English language. | — | 6000.4.0a2Oct 16, 2025 | — | 17 |
| UUM-109361 | Fixed | Universal RP: Fixed a warning that was logged when injecting a pass on AfterRenderPostProcessing + X. | — | 6000.4.0a2Oct 16, 2025 | — | 22 |
| UUM-109540 | Fixed | Universal RP: Added optional terrain shader inclusion setting in URP Graphics settings. Unchecking it will prevent terrain detail shaders from being added to the build. | — | 6000.4.0a2Oct 16, 2025 | — | 16 |
| UUM-109817 | Fixed | UI Toolkit: Corrected support multi-threading in UIToolkit worldspace rendering. | — | 6000.4.0a2Oct 16, 2025 | — | 22 |
| UUM-109862 | Fixed | WebGL: Fixed an issue where DownloadHandlerScript.CompleteContent was called twice in WebGL builds. | — | 6000.4.0a2Oct 16, 2025 | — | 22 |
| UUM-110165 | Fixed | Video: \[Linux\] Crash on VideoPlayer::InvokeScriptCallbacks when domain reloads while playing a video | — | 6000.4.0a2Oct 16, 2025 | — | 18 |
| UUM-110292 | Fixed | Scene/Game View: Fixed the Cameras overlay popup having the wrong height when first person controls are toggled in the overlay. | — | 6000.4.0a2Oct 16, 2025 | — | 22 |