Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,351–1,375 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-114919 | Fixed | VFX Graph: Fixed renaming a property of a template asset in the blackboard was not working as expected after the template was inserted in another VFX Graph asset. (UUM-114919) First seen in 6000.3.0a6. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-115165 | Fixed | Editor: Fixed an issue in the VFX Graph where sticky notes with a size of 0 were incorrectly resized. The sticky notes now resize correctly. (UUM-115165) First seen in 6000.3.0b1. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-119688 | Fixed | uGUI: Updated the text color in the Intercepted Events Preview to match the Editor style. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-121460 | Fixed | Animation: Fixed a crash that occurred when playing animation clips from the Animation window on animators with invalid controllers that had no layers. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-121651 | Fixed | Animation: Fixed crash caused by an avatar having invalid human bones. | — | 6000.3.0b10Nov 12, 2025 | — | 31 |
| UUM-121678 | Fixed | VFX Graph: Fixed an issue in URP with Render Graph where Sprite Custom Lit lighting did not work correctly. (UUM-121678) First seen in 6000.3.0b4. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-121917 | Fixed | VFX Graph: Fixed an issue where a sticky note could not be moved into another group after its original group was deleted. (UUM-121917) First seen in 6000.3.0b5. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-121991 | Fixed | Adaptive Performance: Fixed a No default loader found error that occurred when Adaptive Performance settings were added to unsupported platforms in Build Profiles. (UUM-121991) First seen in 6000.3.0b6. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-121992 | Fixed | Graphics: Fixed an issue where the Color Picker's Styles static class could be initialized outside of the OnGUI context, causing style lookups to fail and breaking the Color Picker layout. The Styles class is now enforced to initialize only during… | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-122047 | Fixed | Test Framework: Fixed a stack overflow exception in the Test Runner UI that might happen with some assembly setups with precompiled assemblies. (UUM-122047) Fixed in 6000.3.0b11. | 6000.3.0b10Nov 12, 2025 | 6000.2.14f1Nov 26, 2025 | 14 | 33 |
| UUM-122054 | Fixed | VFX Graph: Fixed an issue where duplicated properties in the blackboard were not ordered correctly. | — | 6000.3.0b10Nov 12, 2025 | — | 31 |
| UUM-122495 | Fixed | Version Control: Fixed the icon that was blurry and pixelated when displayed in our Unity Version Control window's tab. (UUM-122495) First seen in 6000.3.0b7. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-122516 | Fixed | VFX Graph: Fixed capitalization issue and also white space was not preserved. | — | 6000.3.0b10Nov 12, 2025 | — | 31 |
| UUM-122519 | Fixed | Version Control: Fixed the Project Settings window to automatically refresh when the plugin is enabled. (UUM-122519) First seen in 6000.3.0b7. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-122521 | Fixed | Version Control: Fixed the Toolbar button to correctly hide when disabling the Unity Version Control package. (UUM-122521) First seen in 6000.3.0b7. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-122631 | Fixed | 2D: Fixed Sprite Skinning for Sprite Subtargets. | — | 6000.3.0b10Nov 12, 2025 | — | 32 |
| UUM-122632 | Fixed | UI Elements: Fixed the multiline TextField layout not stretching when flex-grow is applied to the Control. | — | 6000.3.0b10Nov 12, 2025 | — | 33 |
| UUM-122776 | Fixed | Asset Bundles: Fixed crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks. | — | 6000.3.0b10Nov 12, 2025 | — | 34 |
| UUM-122800 | Fixed | Editor: Fixed an issue in the imgui's charField. | — | 6000.3.0b10Nov 12, 2025 | — | 32 |
| UUM-124742 | Fixed | UI Toolkit: Removed the Count option from filter types. (UUM-124742) First seen in 6000.3.0b8. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-124745 | Fixed | Editor: Hide adaptive settings in build profile when the platform module is not installed. (UUM-124745) First seen in 6000.3.0b8. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-125129 | Fixed | URP: Fixed an issue where the render target was not assigned when using the OnRenderObject callback. (UUM-125129) First seen in 6000.3.0b8. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-125142 | Fixed | Editor: Play Mode Scenarios icons are off-centered and not aligned with the Scenario's name/title. (UUM-125142) First seen in 6000.3.0b9. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-125266 | Fixed | Physics 2D: Added an overload for "Sprite.GetPhysicsShape()" to return a "ReadOnlySpan<Vector2>" to remove the need for managed allocations. (UUM-125266) First seen in 6000.4.0a1. | — | 6000.3.0b10Nov 12, 2025 | — | 18 |
| UUM-125294 | Fixed | UI Toolkit: Fixed color field labels showing in UI Builder when using filter function definitions. (UUM-125294) First seen in 6000.3.0a2. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |