Fixed issues

876900 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-131996FixedSRP Core: Render Pipeline Converter - Disable the menu item of the tool while in playmode.6000.5.0a6Feb 4, 202613
UUM-132053FixedEditor: Fixed inconsistent ID values between Signing Team ID and iOS/tvOS Profile ID in External Tools.6000.5.0a6Feb 4, 202616
UUM-132084FixedScripting: Fixed AssemblyUpdater corrupting assemblies by removing assembly references that should not be removed.6000.5.0a6Feb 4, 202618
UUM-132113FixedGraphics: Fixed NullReferenceException when Mesh LOD Slider is shown by an inspector but no scene view exists.6000.5.0a6Feb 4, 202614
UUM-132187FixedSRP Core: Improved tooltip stability to avoid flickering when hovering converter labels.6000.5.0a6Feb 4, 202613
UUM-132315FixedEditor: Fixed parsing of ScriptTemplates with negative priorities.6000.5.0a6Feb 4, 202618
UUM-132492FixedEditor: Removed initial keyword from AutoSize in the UIBuilder.6000.5.0a6Feb 4, 202613
UUM-132517FixedEditor: Ensured AddBlock button images are correctly sized.6000.5.0a6Feb 4, 202612
UUM-132553FixedEditor: Fixed Project tab is barely visible when using Light Editor theme. (UUM-132553) First seen in 6000.5.0a5.6000.5.0a6Feb 4, 20262
UUM-132896FixedEditor: Fix highlighting of Areas/Assemblies controls. (UUM-132896) First seen in 6000.5.0a1.6000.5.0a6Feb 4, 20261
UUM-52882FixedGraphics: Fixed crash on metal when generating mipmaps for textures with integer pixel format (this is not supported, so now it is skipped).6000.5.0a6Feb 4, 202613
UUM-76775FixedShaders: Ensured material properties to prevent keyword overrides in the Editor.6000.5.0a6Feb 4, 202613
UUM-98633FixedShaders: Fixed shader compilation errors caused by skipped variant keywords not being defined.6000.5.0a6Feb 4, 202618
UUM-99060FixedGraphics: Removed the shader warning in Hidden/HDRP/DebugFullScreen.shader.6000.5.0a6Feb 4, 202613
UUM-127155FixedVersion Control: Fixed Version Control project settings fields that didn't align with window title.6000.0.67f1Feb 4, 202614
UUM-110845FixedPhysics: Fixed a crash when authoring Cloth components with scene reloading disabled. Entering Playmode right after authoring would still keep the Cloth instance in a "authoring only" state which means the underlying simulation object wasn't bein…6000.4.0b7Feb 3, 202621
UUM-114770FixedUI Toolkit: Show warning when VisualElement material is not compatible.6000.4.0b7Feb 3, 202620
UUM-116419FixedEditor: Fixed a hang that occurred when loading or unloading AssetBundles canceled texture streaming requests.6000.4.0b7Feb 3, 202621
UUM-121090FixedEditor: Fixed water height sampling when distant wind speed is high.6000.4.0b7Feb 3, 202620
UUM-126644FixedEditor: Fixed misaligned dropdowns and checkboxes in "Graphics Settings" section.6000.4.0b7Feb 3, 202620
UUM-128839FixedGraphics: Fixed a shadow artifact for point lights when soft shadows were enabled.6000.4.0b7Feb 3, 202619
UUM-129585FixedEmbeddedLinux: Fixed RaspiOS vulkan crash.6000.4.0b7Feb 3, 202621
UUM-130712FixedShaders: Fixed a rare crash when calling ShaderUtil.GetMaterialProperties.6000.4.0b7Feb 3, 202615
UUM-131481FixedEditor: Adding a message in the console when trying to open a player.log or editor.log file that is not available.6000.4.0b7Feb 3, 202619
UUM-131482FixedGraphics: Fixed an issue in the Frame Debugger where the Levels value fields unpredictably changed size when switching between debug events on Windows.6000.4.0b7Feb 3, 202619
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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