UUM-149876
Fixed in 7000.0.0a7Mentioned in 12 release notes.
First fixed in 7000.0.0a7 (Oct 6, 2026); relisted in 11 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a12 | Fixes URP | Fix | Fixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a12 | Fixes URP | Fix | Fixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a11 | Fixes URP | Fix | Fixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a11 | Fixes URP | Fix | Fixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a10 | Fixes URP | Fix | Fixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a10 | Fixes URP | Fix | Fixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a9 | Fixes URP | Fix | Fixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a9 | Fixes URP | Fix | Fixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a8 | Fixes URP | Fix | Fixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a8 | Fixes URP | Fix | Fixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a7 | Fixes URP | Fix | Fixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. | |
| 7000.0.0a7 | Fixes URP | Fix | Fixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers. |