VersionSectionRiskImpactNote
7000.0.0a12Fixes
URP
FixFixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a12Fixes
URP
FixFixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a11Fixes
URP
FixFixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a11Fixes
URP
FixFixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a10Fixes
URP
FixFixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a10Fixes
URP
FixFixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a9Fixes
URP
FixFixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a9Fixes
URP
FixFixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a8Fixes
URP
FixFixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a8Fixes
URP
FixFixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a7Fixes
URP
FixFixed terrain becoming progressively brighter in the Forward and Forward+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.
7000.0.0a7Fixes
URP
FixFixed terrain becoming progressively darker in the Deferred and Deferred+ rendering paths when a Shader Graph terrain shader is used with more than four terrain layers.

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