Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
626–650 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-131348 | Fixed | Scripting: Fixed memory leak in UnityEvent in player builds. | — | 6000.5.0a8Mar 5, 2026 | — | 13 |
| UUM-131420 | Fixed | Graph Toolkit: Deleting a folder that contains graph assets will now reset any open windows linked to the deleted graph assets. (UUM-131420) First seen in 6000.5.0a7. | — | 6000.5.0a8Mar 5, 2026 | — | 1 |
| UUM-131723 | Fixed | Package Manager: Fixed minor versions lists available in the Minimum Unity version field per specific major version. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-131965 | Fixed | Editor: Fixed an issue where Player Settings icon sizes and retention were not preserved after toggling Override for Windows, Mac, Linux. | — | 6000.5.0a8Mar 5, 2026 | — | 14 |
| UUM-132218 | Fixed | Editor: Fixed inconsistent sorting arrow alignment in the Import Activity Window. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-132471 | Fixed | Package Manager: Fixed validation to prevent duplicate dependencies technical names in the dependency list. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-132695 | Fixed | Serialization: Fixed an issue where the JSON Serialization would throw an exception when a float field contained infinite data. | — | 6000.5.0a8Mar 5, 2026 | — | 14 |
| UUM-132762 | Fixed | VFX Graph: Avoided showing a scrollbar in the description text area when not needed. | — | 6000.5.0a8Mar 5, 2026 | — | 14 |
| UUM-133313 | Fixed | Editor: The Adaptive Performance settings file is no longer accessible via the Inspector UI. | — | 6000.5.0a8Mar 5, 2026 | — | 13 |
| UUM-133314 | Fixed | Editor: The Adaptive Performance settings file is no longer accessible via the Inspector UI. | — | 6000.5.0a8Mar 5, 2026 | — | 13 |
| UUM-133550 | Fixed | GI: Fixed a crash when using the xAtlas lightmap packer with some malformed meshes. | — | 6000.5.0a8Mar 5, 2026 | — | 16 |
| UUM-133890 | Fixed | Adaptive Performance: Fixed Adaptive Performance's Logging Frequency setting so it no longer accepts negative values. | — | 6000.5.0a8Mar 5, 2026 | — | 13 |
| UUM-133981 | Fixed | Graph Toolkit: Converting an Asset Subgraph Node to a Local Subgraph Node now correctly updates the node icon. (UUM-133981) First seen in 6000.5.0a6. | — | 6000.5.0a8Mar 5, 2026 | — | 1 |
| UUM-134008 | Fixed | Particles: Fixed an issue where particles were respawned when selecting a different child GameObject. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-134350 | Fixed | Editor: Fixed a tooltip displaying when overlay menus are empty in the Editor. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-134386 | Fixed | Editor: Fixed an offset missing in the Overlays Properties tab. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-134783 | Fixed | Editor: The Create Folder with Selection in the project root without a selection no longer tries to move the Assets folder into a new child folder. (UUM-134783) First seen in 6000.5.0a7. | — | 6000.5.0a8Mar 5, 2026 | — | 4 |
| UUM-133804 | Fixed | Editor: Burst SharedStatic memory is now cleared prior to editor shutdown, which fixes a crash that could occur if jobs are scheduled during the shutdown. | — | 6000.0.69f1Mar 4, 2026 | — | 1 |
| UUM-110567 | Fixed | UI Toolkit: Fixed VectorImage as background image that was not properly being used as a stencil mask when overflow was modified in a earlier frame. | — | 6000.4.0b11Mar 4, 2026 | — | 17 |
| UUM-115301 | Fixed | UI Toolkit: Fixed code gen bug that prevented from using the SampleTextureElement node multiple times. | — | 6000.4.0b11Mar 4, 2026 | — | 17 |
| UUM-125789 | Fixed | Player: Fixed a URL-parsing problem that occurred when Video Player opened a file where the path contained a space in it. | — | 6000.4.0b11Mar 4, 2026 | — | 15 |
| UUM-131632 | Fixed | Entities: Fixed memory corruption when EntityCommandBuffer playback is interrupted by an exception after successfully processing dynamic buffer commands. (UUM-131632) First seen in 6000.4.0b9. | — | 6000.4.0b11Mar 4, 2026 | — | 12 |
| UUM-132083 | Fixed | Editor: Fixed an issue where trying to open the Render Pipeline Converter window in playmode would cause an unrelated window to be opened. | — | 6000.4.0b11Mar 4, 2026 | — | 4 |
| UUM-132183 | Fixed | Web: Fixed an issue that occurred when handling touchcancel events. | — | 6000.4.0b11Mar 4, 2026 | — | 14 |
| UUM-132819 | Fixed | HDRP: Decal Projector and Local Volumetric Fog are missing their icon gizmos. Water Decals components where missing the dark icon in the Light Theme. (UUM-132819) First seen in 6000.5.0a5. | — | 6000.4.0b11Mar 4, 2026 | — | 5 |