Fixed issues

626650 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-131348FixedScripting: Fixed memory leak in UnityEvent in player builds.6000.5.0a8Mar 5, 202613
UUM-131420FixedGraph Toolkit: Deleting a folder that contains graph assets will now reset any open windows linked to the deleted graph assets. (UUM-131420) First seen in 6000.5.0a7.6000.5.0a8Mar 5, 20261
UUM-131723FixedPackage Manager: Fixed minor versions lists available in the Minimum Unity version field per specific major version.6000.5.0a8Mar 5, 202611
UUM-131965FixedEditor: Fixed an issue where Player Settings icon sizes and retention were not preserved after toggling Override for Windows, Mac, Linux.6000.5.0a8Mar 5, 202614
UUM-132218FixedEditor: Fixed inconsistent sorting arrow alignment in the Import Activity Window.6000.5.0a8Mar 5, 202611
UUM-132471FixedPackage Manager: Fixed validation to prevent duplicate dependencies technical names in the dependency list.6000.5.0a8Mar 5, 202611
UUM-132695FixedSerialization: Fixed an issue where the JSON Serialization would throw an exception when a float field contained infinite data.6000.5.0a8Mar 5, 202614
UUM-132762FixedVFX Graph: Avoided showing a scrollbar in the description text area when not needed.6000.5.0a8Mar 5, 202614
UUM-133313FixedEditor: The Adaptive Performance settings file is no longer accessible via the Inspector UI.6000.5.0a8Mar 5, 202613
UUM-133314FixedEditor: The Adaptive Performance settings file is no longer accessible via the Inspector UI.6000.5.0a8Mar 5, 202613
UUM-133550FixedGI: Fixed a crash when using the xAtlas lightmap packer with some malformed meshes.6000.5.0a8Mar 5, 202616
UUM-133890FixedAdaptive Performance: Fixed Adaptive Performance's Logging Frequency setting so it no longer accepts negative values.6000.5.0a8Mar 5, 202613
UUM-133981FixedGraph Toolkit: Converting an Asset Subgraph Node to a Local Subgraph Node now correctly updates the node icon. (UUM-133981) First seen in 6000.5.0a6.6000.5.0a8Mar 5, 20261
UUM-134008FixedParticles: Fixed an issue where particles were respawned when selecting a different child GameObject.6000.5.0a8Mar 5, 202611
UUM-134350FixedEditor: Fixed a tooltip displaying when overlay menus are empty in the Editor.6000.5.0a8Mar 5, 202611
UUM-134386FixedEditor: Fixed an offset missing in the Overlays Properties tab.6000.5.0a8Mar 5, 202611
UUM-134783FixedEditor: The Create Folder with Selection in the project root without a selection no longer tries to move the Assets folder into a new child folder. (UUM-134783) First seen in 6000.5.0a7.6000.5.0a8Mar 5, 20264
UUM-133804FixedEditor: Burst SharedStatic memory is now cleared prior to editor shutdown, which fixes a crash that could occur if jobs are scheduled during the shutdown.6000.0.69f1Mar 4, 20261
UUM-110567FixedUI Toolkit: Fixed VectorImage as background image that was not properly being used as a stencil mask when overflow was modified in a earlier frame.6000.4.0b11Mar 4, 202617
UUM-115301FixedUI Toolkit: Fixed code gen bug that prevented from using the SampleTextureElement node multiple times.6000.4.0b11Mar 4, 202617
UUM-125789FixedPlayer: Fixed a URL-parsing problem that occurred when Video Player opened a file where the path contained a space in it.6000.4.0b11Mar 4, 202615
UUM-131632FixedEntities: Fixed memory corruption when EntityCommandBuffer playback is interrupted by an exception after successfully processing dynamic buffer commands. (UUM-131632) First seen in 6000.4.0b9.6000.4.0b11Mar 4, 202612
UUM-132083FixedEditor: Fixed an issue where trying to open the Render Pipeline Converter window in playmode would cause an unrelated window to be opened.6000.4.0b11Mar 4, 20264
UUM-132183FixedWeb: Fixed an issue that occurred when handling touchcancel events.6000.4.0b11Mar 4, 202614
UUM-132819FixedHDRP: Decal Projector and Local Volumetric Fog are missing their icon gizmos. Water Decals components where missing the dark icon in the Light Theme. (UUM-132819) First seen in 6000.5.0a5.6000.4.0b11Mar 4, 20265
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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