Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
426–450 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-136307 | Fixed | UI Toolkit: Fixed SVG Tessellation Mode, which would not persist after toggling the generated asset type. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-136330 | Fixed | Animation: Fixed crash when avatar had invalid hand bones. | — | 6000.3.12f1Mar 25, 2026 | — | 12 |
| UUM-136362 | Fixed | Editor: Fixed ATG warning in UIBuilder preview. | — | 6000.3.12f1Mar 25, 2026 | — | 12 |
| UUM-136422 | Fixed | Adaptive Performance: Added a limit(256 chars) to the scaler profile name length to avoid long name freeze the editor. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-136612 | Fixed | Editor: Fixed global fallback not being found when using bold style in Standard Text. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-136683 | Fixed | Editor: Fixed crash when using CJK in TextCore. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-137011 | Fixed | Physics 2D: All physics object and argument validation now happens in final player builds to ensure consistent behaviour and no crashes can occur if warnings were not detected (or ignored) using the Editor/Development player. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-137132 | Fixed | Graphics: Fixed SystemInfo.supportsInlineRayTracing becoming false after NVIDIA driver update. | — | 6000.3.12f1Mar 25, 2026 | — | 13 |
| UUM-137716 | Fixed | 6000.6.0a1,6000.3.11f1,6000.4.0b12,6000.5.0a9: Crash on PhysicsCommands::PhysX::BodyGetFlags when changing RigidBody Interpolation value through API for prefab objects | 6000.3.12f1Mar 25, 2026 | 6000.3.13f1Apr 8, 2026 | 13 | 15 |
| UUM-113750 | Fixed | Editor: Fixed an issue where dragging assets with no file extension was not possible in the Project Browser. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-115304 | Fixed | UI Toolkit: Fixed coverage (arcAA) issue with SVG Gradient. | — | 6000.5.0a9Mar 19, 2026 | — | 14 |
| UUM-123212 | Fixed | Editor: Fixed HierarchyNode not found errors when selecting items while the Scene is loading. | — | 6000.5.0a9Mar 19, 2026 | — | 12 |
| UUM-123228 | Fixed | UI Toolkit: Fixed a No Theme Style Sheet set to PanelSettings warning that appeared when inspecting an SVG asset in Play mode. | — | 6000.5.0a9Mar 19, 2026 | — | 14 |
| UUM-128598 | Fixed | Editor: Fixed a bug with Filters that occurred when they are changed in UIBuilder. | — | 6000.5.0a9Mar 19, 2026 | — | 12 |
| UUM-129868 | Fixed | 2D: Fixed UI inconsistency in Sprite Editor Window HelpBox. (UUM-129868) First seen in 6000.5.0a3. | — | 6000.5.0a9Mar 19, 2026 | — | 3 |
| UUM-130675 | Fixed | Entities: Fixed an issue where a GameObject with a SubScene component could not be removed from the hierarchy after the Entities package had been removed from the project. | — | 6000.5.0a9Mar 19, 2026 | — | 12 |
| UUM-130869 | Fixed | UI Toolkit: Fixed preview code generation of UI Toolkit shaders. | — | 6000.5.0a9Mar 19, 2026 | — | 14 |
| UUM-131765 | Fixed | Plugins: Fixed an issue where native plugins for Linux were unable to specify their CPU architecture. | — | 6000.5.0a9Mar 19, 2026 | — | 12 |
| UUM-132388 | Fixed | 2D: Fixed an issue where the Tile Palette shows an empty grid when the user drags and drops Sprite assets for the Tile Palette but cancels the operation to create Tile assets. | — | 6000.5.0a9Mar 19, 2026 | — | 13 |
| UUM-132593 | Fixed | 2D: Fixed an issue where Brush Picks List items are initialized with a lower height than the minimum size when the Tile Palette Brush Pick Overlay is expanded. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132598 | Fixed | 2D: Fixed an issue where Brush Picks Names disappear after adjusting the Size of the picks and switching view mode to Grid. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132606 | Fixed | 2D: Fixed an issue where Brush Picks List items become malformed, causing the list to become cut off when decreasing the Pick size with the slider. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132608 | Fixed | 2D: Fixed an issue where Destroying assets is not permitted to avoid data loss error thrown when creating a second Tile Palette Brush Pick Asset. | — | 6000.5.0a9Mar 19, 2026 | — | 15 |
| UUM-132739 | Fixed | 2D: Fixed issue where the Tile Palette window is extremely zoomed in after collapsing the Tile Palette view using the separator and expanding the window by using the Brush view button. | — | 6000.5.0a9Mar 19, 2026 | — | 14 |
| UUM-132990 | Fixed | VFX Graph: Fixed a "missing script" warning when saving a VFX asset while in Play mode or loading a scene with VisualEffects from a script. | — | 6000.5.0a9Mar 19, 2026 | — | 10 |