Fixed issues

426450 of 7,314

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-136928FixedEditor: Fixed a bug where Unity Hub would open when launching the Editor with the -projectPath command-line argument on macOS.6000.3.16f1May 20, 202611
UUM-138399FixedEditor: Build and Run button greyed out for locally invalid architecture, despite remote build is specified (Device Portal).6000.3.16f1May 20, 20263
UUM-139044FixedPhysics 2D: Fixed an issue where the creation of 3 vertex ChainGeometry (triangle) was not allowed as previously the limit was 4 vertices.6000.3.16f1May 20, 202610
UUM-139048FixedPhysics 2D: Fixed an issue where "PhysicsComposer.CreateChainGeometry()" was incorrectly returning a reference to a stale internal buffer resulting in corrupted chain vertices.6000.3.16f1May 20, 202610
UUM-139052FixedPhysics 2D: The deprecated "ContactFilter2D.NoFilter()" instance method now correctly modifies the instance of ContactFilter2D from which it was called, essentially restoring previous functionality. This method is still deprecated however.6000.3.16f1May 20, 202610
UUM-140725FixedVFX Graph: Fixed unexpected huge listing of dependencies on VisualEffectAsset.6000.3.16f1May 20, 20262
UUM-137951FixedEngine Diagnostics: Fixed Usymtool attempting to upload GameAssembly.pdb symbols when building a Windows player with the Mono scripting backend, even though that file only exists for IL2CPP builds.6000.5.0b8May 14, 20264
UUM-141526FixedEditor: Fixed a performance regression that occurred when editing the heightmap of a selected Terrain. (UUM-141526) Fixed in 6000.5.0b11.6000.5.0b8May 14, 20266000.6.0a6May 29, 20261411
UUM-141720FixedCrash on mdb_cursor_sibling when performing various actions in the Editor6000.5.0b8May 14, 20266000.6.0b1Jun 23, 20264017
UUM-142421Fixed6000.3.15f1: [Windows] Package installation fails non-deterministically with Errors "EPERM: operation not permitted" when installing Packages6000.5.0b8May 14, 20266000.4.11f1Jun 10, 20262712
UUM-142526FixedGraphics: Resolved an issue where EntityIDs would be cast to int instead of ulong which resulted in an exception. (UUM-142526) First seen in 6000.5.0b1. Fixed in 6000.5.0b11.6000.5.0b8May 14, 20266000.5.0b11Jun 4, 2026207
UUM-143038FixedHDRP: Fixed a NullReferenceException that occured in ReAllocateOffscreenUIColorBufferIfNeeded after switching the build target. (UUM-143038) Fixed in 6000.5.0b12.6000.5.0b8May 14, 20266000.4.11f1Jun 10, 2026279
UUM-143658Fixed6000.5.0a6: Crash on PhysicsCommands::PhysX::BodySetPose when entering Play Mode in a specific project6000.5.0b8May 14, 20266000.6.0b1Jun 23, 20264014
UUM-108851FixedXR: Fixed a bug with lens flare where its position was identical between views, causing a visual artifact.6000.0.75f1May 13, 20261
UUM-137492FixedBuild System: Fixed an issue where player would crash on launch of a folder containing an assembly was deleted during a pre-build callback.6000.0.75f1May 13, 20262
UUM-100359FixedEditor: Improved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero.6000.6.0a5May 13, 202611
UUM-102150FixedDX12: Fixed an issue where rendering occurred on the primary screen instead of the secondary screen.6000.6.0a5May 13, 20266
UUM-109492FixedURP: Fixed post-process pass viewport scaling not accounting for subsequent custom pass presence when the camera renders to an intermediate texture.6000.6.0a5May 13, 202611
UUM-111783FixedDX12: Fixed by converting the foveated texture generation pass to unsafe6000.6.0a5May 13, 20266
UUM-114251FixedAnimation: Sync animator controller layer inspector when reordering layers.6000.6.0a5May 13, 20265
UUM-116724FixedAnimation: Compact animator breadcrumb trail if there is too many elements.6000.6.0a5May 13, 20265
UUM-116871FixedAudio: Fixed an issue where enabling an OnAudioFilterRead effect on an AudioListener during Play mode had no audible effect if the MonoBehaviour started disabled.6000.6.0a5May 13, 202610
UUM-120753FixedAnimation: Always update animator blend tree weight visualization when a child item is selected.6000.6.0a5May 13, 20265
UUM-121840FixedAnimation: Fixed outline of Add Behaviour dropdown.6000.6.0a5May 13, 20265
UUM-122109FixedUI Toolkit: Fixed an issue where the UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list.6000.6.0a5May 13, 20265
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.