UUM-158296
Fixed in 7000.0.0a16Mentioned in 3 release notes.
First fixed in 7000.0.0a16 (Nov 5, 2026); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes uGUI | Fix | Fixed Graphic.CrossFadeAlpha and Graphic.CrossFadeColor not applying the target value immediately when called with a duration of 0, which caused the value to be lost if the GameObject was deactivated before the next canvas update. (UUM-158296) First seen in 6000.7.0b5. | |
| 7000.0.0a16 | Fixes uGUI | Fix | Fixed Graphic.CrossFadeAlpha and Graphic.CrossFadeColor not applying the target value immediately when called with a duration of 0, which caused the value to be lost if the GameObject was deactivated before the next canvas update. | |
| 7000.0.0a16 | Fixes uGUI | Fix | Fixed Graphic.CrossFadeAlpha and Graphic.CrossFadeColor not applying the target value immediately when called with a duration of 0, which caused the value to be lost if the GameObject was deactivated before the next canvas update. |