Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
301–325 of 7,314
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-120762 | Fixed | Animation: Fixed issue where Animator Entry, exit and AnyState nodes would not have icons in the inspector. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-121294 | Fixed | Android: Fixed an issue where the input field caret moved back to the end of the text when typing. | — | 6000.6.0a6May 29, 2026 | — | 3 |
| UUM-125821 | Fixed | Android: Fixed TouchScreenKeyboard.selection.length always returning 0. | — | 6000.6.0a6May 29, 2026 | — | 3 |
| UUM-127556 | Fixed | Audio: Fixed Audio continuing to play in Player builds when all AudioListener components are disabled or their GameObjects are deactivated. | — | 6000.6.0a6May 29, 2026 | — | 9 |
| UUM-131530 | Fixed | Version Control: UnityYAMLMerge could generate invalid prefab YAML after merges when empty arrays became populated. In some cases this caused prefabs to fail parsing and become unusable. | — | 6000.6.0a6May 29, 2026 | — | 8 |
| UUM-131812 | Fixed | Animation: Added ellipsis for long names to default state field in entry node inspector. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-132001 | Fixed | Editor: Fixed an issue with the orientation gizmo overlay taking unnecessary space while in 2D. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-132198 | Fixed | UI Toolkit: Removed New source asset button in presets. | — | 6000.6.0a6May 29, 2026 | — | 5 |
| UUM-132490 | Fixed | Editor: Improved handling of duplicate names in the Play Mode Scenarios window. | — | 6000.6.0a6May 29, 2026 | — | 5 |
| UUM-134168 | Fixed | Graph Toolkit: Fixed an issue where a wire would become invisible after undoing a "create node on wire" operation. | — | 6000.6.0a6May 29, 2026 | — | 7 |
| UUM-134677 | Fixed | Editor: WebGL Build Profile SerializedProperty fields reassigned if they become invalid. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-136096 | Fixed | VFX Graph: Ignore blackboard selection when displaying the contextual menu in the workspace. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-136358 | Fixed | VFX Graph: Fixed Select Unused Properties context menu option selecting nodes that are used in the graph but not linked. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-137019 | Fixed | Editor: Fixed an issue where ListView horizontal scroll bar showed when it was disabled by default. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-137189 | Fixed | Audio: Fixed an allocation warning that displayed when setting Time.timeScale to 0 with AudioRandomContainer and Rigidbody components. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-137402 | Fixed | Profiler: Fixed overlapping Bottleneck details view on panel resize. (UUM-137402) First seen in 6000.6.0a1. | — | 6000.6.0a6May 29, 2026 | — | 1 |
| UUM-137722 | Fixed | Timeline: Fixed icon distortion for the Edit Mode, Show Markers and Sequence Switcher buttons. (UUM-137722) First seen in 6000.6.0a1. | — | 6000.6.0a6May 29, 2026 | — | 1 |
| UUM-137796 | Fixed | UI: Fixed offscreen UI rendering for HDR Output with stacked and multi-stack cameras. | — | 6000.6.0a6May 29, 2026 | — | 7 |
| UUM-138065 | Fixed | Editor: Fixed the TextMeshPro Style Sheet Editor Up and Down buttons so they no longer unselect items when disabled. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-138901 | Fixed | Entities: Fixed an ArgumentException thrown when subscene names are longer than 64 bytes. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-138951 | Fixed | Animation: Fixed an issue where a precision mismatch in the legacy animation system caused animation events to be skipped at high frame rates. | — | 6000.6.0a6May 29, 2026 | — | 9 |
| UUM-139143 | Fixed | Editor: Improved validation for Geometric Memory Growth Step Factor in Web Build Profile Player Settings. | — | 6000.6.0a6May 29, 2026 | — | 5 |
| UUM-139732 | Fixed | Editor: Ensured Search selection persists across Domain reload and displayMode changes. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-139937 | Fixed | VFX Graph: Fixed selecting properties and custom attributes in the Blackboard only affecting those that are in view. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-140035 | Fixed | Editor: pressing Cmd+S/Ctrl+S in the Play Mode Scenario window would reset the scenario list selection to the current active scenario instead of use's current selection. | — | 6000.6.0a6May 29, 2026 | — | 4 |