Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,626–2,650 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-101593 | Fixed | HDRP: Fixed Full Screen Debug Mode throwing console errors related to invalid AddRenderPass when set to RayTracingAccelerationStructure. (UUM-101593) First seen in 6000.2.0a1. | — | 6000.2.0a9Apr 16, 2025 | — | 1 |
| UUM-101658 | Fixed | Editor: Fixed contextual flags for openReferenceInProject. | — | 6000.2.0a9Apr 16, 2025 | — | 17 |
| UUM-101749 | Fixed | VFX Graph: Fixed "Error assigning 2D texture to 3D texture property" errors being thrown when no Texture3D is assigned to a Texture3D property in ShaderGraph outputs. (UUM-101749) First seen in 6000.2.0a9. | — | 6000.2.0a9Apr 16, 2025 | — | 3 |
| UUM-102006 | Fixed | Text: Fixed ATG word-wrapping issue with complex sequences of clusters. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-3763 | Fixed | Asset Pipeline: Fixed error " i->previewArtifactID == found->second.previewArtifactID" which is thrown during preview generation. | — | 6000.2.0a9Apr 16, 2025 | — | 16 |
| UUM-60382 | Fixed | UI Elements: Corrected the order in which stylesheets are applied in the UIBuilder. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-71730 | Fixed | Universal Windows Platform: Fixed keyboard modifiers state at application suspension. | — | 6000.2.0a9Apr 16, 2025 | — | 19 |
| UUM-82219 | Fixed | Audio: Fixed dsp stuck in one note loop when behaviour is disabled with OAFR. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-82662 | Fixed | Graphics: Fixed by converting the mismatching format to correct one. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-83347 | Fixed | HDRP: Fixed the position node in ShaderGraph with the fog volume material type not working as intended. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-83888 | Fixed | Editor: Handle ADB vs metafile GUID mismatch during import. | — | 6000.2.0a9Apr 16, 2025 | — | 16 |
| UUM-86099 | Fixed | SRP Core: Clear imported textures on first use if necessary. | — | 6000.2.0a9Apr 16, 2025 | — | 17 |
| UUM-87528 | Fixed | UI Toolkit: Fixed UIDocument content sometimes not immediately refreshed when changing the panel settings property. | — | 6000.2.0a9Apr 16, 2025 | — | 17 |
| UUM-90290 | Fixed | DX12: Re-enabling warning message. | — | 6000.2.0a9Apr 16, 2025 | — | 16 |
| UUM-91800 | Fixed | IL2CPP: Fixed crash caused by generics calling an indirect constrained method. | — | 6000.2.0a9Apr 16, 2025 | — | 16 |
| UUM-93061 | Fixed | Editor: Fixed a crash when 0 vertex skinmesh. | — | 6000.2.0a9Apr 16, 2025 | — | 20 |
| UUM-95800 | Fixed | HDRP: Custom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-97016 | Fixed | VFX Graph: Opening/Closing subgraphs in VFX window does not trigger a recompilation of its dependent VFX anymore. This has to be done explicitely by saving the subgraph. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-97986 | Fixed | Documentation: The Graphics.RenderMeshIndirect and Graphics.RenderPrimitivesIndirect APIs have their GraphicsBuffer typed argument "commandBuffer" renamed to "argsBuffer" to reduce confusion about the object type. (UUM-97986) First seen in 6000.2.0a1. | — | 6000.2.0a9Apr 16, 2025 | — | 1 |
| UUM-98140 | Fixed | 2D: Fixed case where Canvas Image artefacts appear when Sprite Packer is enabled. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-98348 | Fixed | Scene/Game View: Fixed an issue where cursor rects added using EditorGUIUtility.AddCursorRect would have a slight positional offset. | — | 6000.2.0a9Apr 16, 2025 | — | 17 |
| UUM-98656 | Fixed | GI: Fixed an issue where terrains did not affect Adaptive Probe Volumes. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |
| UUM-99274 | Fixed | AI: Fixed the editor crashing when a vector with a sufficiently large magnitude is passed to a navigation agent's SetDestination method. | — | 6000.2.0a9Apr 16, 2025 | — | 19 |
| UUM-99321 | Fixed | Editor: Add more space before "Contact Sales" layout button to align with "No module loaded" text. | — | 6000.2.0a9Apr 16, 2025 | — | 17 |
| UUM-99403 | Fixed | macOS: Fixed macOS build when using additional IL2CPP stacktrace information. | — | 6000.2.0a9Apr 16, 2025 | — | 18 |