Fixed issues

2,6012,625 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-100594FixedEditor: Fixed an issue where changes made to values on a Prefab Asset were not retained when entering Play mode.6000.1.0f1Apr 23, 202518
UUM-101232FixedEditor: Fixed argument exceptions when using 'SpriteAsset' in UITK.6000.1.0f1Apr 23, 202517
UUM-101484FixedEditor: Changed message in Font Asset Creator Window to make exception more clear.6000.1.0f1Apr 23, 202517
UUM-101686FixedEditor: Fixed typo in Text Mesh Pro.6000.1.0f1Apr 23, 202517
UUM-102172Fixed2D: Fixed an issue where Mipmap generation for SpriteAtlas failed for various formats when sRGB was turned off.6000.1.0f1Apr 23, 202517
UUM-102245Fixed2D: Fixed an issue where an outdated page opened when accessing the Sprite Atlas v2 Help page.6000.1.0f1Apr 23, 202518
UUM-102824FixedSRP Foundation: [Mobile] Visual artifacts when RenderGraphPass is merged into NativePass6000.1.0f1Apr 23, 20256000.0.49f1May 14, 2025205
UUM-48533FixedUI Toolkit: Fixed an issue with dynamic color play tint.6000.1.0f1Apr 23, 202518
UUM-100007FixedEditor: Fixed an issue where the mesh was not properly cleared when shadow providers supplied no mesh.6000.2.0a9Apr 16, 202517
UUM-100110FixedEditor: Fixed mask property not resetting when a new clip is added in the Model Importer clip editor.6000.2.0a9Apr 16, 202516
UUM-100126FixedAsset Pipeline: Fixed an issue where OnPostprocessAllAssets() might not be called if an asset was updated during a previous usage of that callback.6000.2.0a9Apr 16, 202516
UUM-100350FixedGraphics: Fixed issue where LookDev's default VolumeProfile content was destroyed when creating new project from HD template in the hub.6000.2.0a9Apr 16, 202519
UUM-100366FixedLinux: Fixed Player creates a maximized window when launched with batchmode argument.6000.2.0a9Apr 16, 202519
UUM-100545FixedSRP Core: Fix missing minimum window size.6000.2.0a9Apr 16, 202516
UUM-100551FixedSRP Core: Fix mouse wheel not working when mouse is hovering resource/pass lists.6000.2.0a9Apr 16, 202516
UUM-100776Fixed2D: Fixed error when using pixel perfect camera with camera stacking.6000.2.0a9Apr 16, 202518
UUM-100962FixedVFX Graph: Disabled Indirect Draw checkbox if the system does not have an update context. (UUM-100962) First seen in 6000.2.0a8.6000.2.0a9Apr 16, 20253
UUM-101085FixedEditor: Fixed color styling for query block with icon in light theme.6000.2.0a9Apr 16, 202517
UUM-101139FixedEditor: Fixed Toggle search Icon on the Query TreePanel.6000.2.0a9Apr 16, 202517
UUM-101193FixedGraphics: Fixed the "get_disableApplyMaterialPropertyDrawers can only be called from the main thread" exception that occurred occasionally with GPU Resident Drawer after a domain reload.6000.2.0a9Apr 16, 202518
UUM-101208FixedEditor: Fixed customIndexing (support for lowercase value).6000.2.0a9Apr 16, 202517
UUM-101217FixedUndo System: Prevent the opening of several "unsaved changes" popups on mac when maintaining the Undo keyboard shortcut.6000.2.0a9Apr 16, 202516
UUM-101293FixedText: Fixed ATG Face Info Scaling.6000.2.0a9Apr 16, 202518
UUM-101342FixedEditor: Fixed an issue where OverlayMenu toolbar toggles would become untoggled after maximizing the Game view or entering Play mode.6000.2.0a9Apr 16, 202518
UUM-101543FixedEditor: Fixed an issue where use of mouse scrolling could prevent the Linux Editor from refreshing and detecting asset changes.6000.2.0a9Apr 16, 202518
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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