Fixed · Rendering issues

901925 of 1,365

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-45668FixedHDRP: Fixed an issue with High Quality Line Rendering spamming the console with errors in certain frame setting configurations.6000.0.0b11Mar 13, 20245
UUM-45842FixedGraphics: Fixed the issue with GraphicsSettings.asset being set to dirty when changes were not performed while registering for RenderPipelineGlobalSetting.6000.0.0b11Mar 13, 20245
UUM-46552FixedHDRP: Fixed errors when resizing the Scene view while using the water system.6000.0.0b11Mar 13, 20245
UUM-46854FixedHDRP: Fixed cloud rendering being applied in prefab view.6000.0.0b11Mar 13, 20245
UUM-46953FixedHDRP: Fixed the Sample Settings Helper.6000.0.0b11Mar 13, 20245
UUM-46994FixedSRP Core: Fixed Stripping.meta corrupted metal file.6000.0.0b11Mar 13, 20245
UUM-47069FixedHDRP: Fixed an issue with dual-lobe Subsurface Scattering (SSS) to handle rectangular area lights correctly.6000.0.0b11Mar 13, 20245
UUM-47074FixedHDRP: Cookie area lights on water surfaces is now supported.6000.0.0b11Mar 13, 20245
UUM-47088FixedGraphics: Fixed a Metal validation error that occurred when GPU batched skinning generated an empty dispatch call due to empty blendshapes.6000.0.0b11Mar 13, 20245
UUM-47192FixedVFX Graph: Fixed an issue that prevented the built-in templates category from displaying when there was no user-defined category.6000.0.0b11Mar 13, 20245
UUM-47255FixedVFX Graph: The behavior of the VFX graph toolbar button to open the template window has slightly changed6000.0.0b11Mar 13, 20245
UUM-47283FixedVFX Graph: Avoid names which doesn't fit in node search window.6000.0.0b11Mar 13, 20245
UUM-47435FixedGraphics: Fixed an issue where static batched geometries were not built correctly in acceleration structures causing missing objects in ray tracing effects or using wrong materials.6000.0.0b11Mar 13, 20245
UUM-47453FixedVFX Graph: Fixed an issue that caused template items to have uneven width when the left panel is too small.6000.0.0b11Mar 13, 20245
UUM-47505FixedVFX Graph: Fixed an issue that caused the template item hit box to be slightly bigger than its visual representation.6000.0.0b11Mar 13, 20245
UUM-47506FixedVFX Graph: Fixed an issue that allowed you to resize the details panel to zero width, which led to a messy layout. Now it has a minimum width of 200px.6000.0.0b11Mar 13, 20245
UUM-48125FixedVFX Graph: Fixed gizmo overlay's drop down was cut at the bottom.6000.0.0b11Mar 13, 20245
UUM-48489FixedHDRP: Fixing Dropdown serialization and bindings, ctrl Z is now working6000.0.0b11Mar 13, 20245
UUM-48520FixedGraphics: Fixed crash when importing an unsupported 2x2 mipmapped, BC-compressed asset created in an older version of Unity.6000.0.0b11Mar 13, 20247
UUM-48872FixedSRP Core: Allowing buffer read through NRP RenderGraph API.6000.0.0b11Mar 13, 20245
UUM-48894FixedHDRP: Fixed NullReferenceException when exiting Play Mode with HDRP + DLSS + XR.6000.0.0b11Mar 13, 20246
UUM-49242FixedHDRP: Fixed argument exception when trying to add to shadowsWithValidData.6000.0.0b11Mar 13, 20245
UUM-49339FixedGraphics: Fixed an issue where game view becomes black after undoing setting Output Texture of Camera.6000.0.0b11Mar 13, 20246
UUM-49725FixedVFX Graph: Fixed custom attribute broke compilation if name was starting with a capital letter.6000.0.0b11Mar 13, 20245
UUM-49770FixedVFX Graph: Fixed shader compilation error when using a Custom HLSL node.6000.0.0b11Mar 13, 20245
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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