Fixed · Other issues

101125 of 1,838

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-137951FixedEngine Diagnostics: Fixed Usymtool attempting to upload GameAssembly.pdb symbols when building a Windows player with the Mono scripting backend, even though that file only exists for IL2CPP builds.6000.5.0b8May 14, 20264
UUM-141720FixedCrash on mdb_cursor_sibling when performing various actions in the Editor6000.5.0b8May 14, 20266000.6.0b1Jun 23, 20264017
UUM-142421Fixed6000.3.15f1: [Windows] Package installation fails non-deterministically with Errors "EPERM: operation not permitted" when installing Packages6000.5.0b8May 14, 20266000.4.11f1Jun 10, 20262712
UUM-143658Fixed6000.5.0a6: Crash on PhysicsCommands::PhysX::BodySetPose when entering Play Mode in a specific project6000.5.0b8May 14, 20266000.6.0b1Jun 23, 20264014
UUM-137492FixedBuild System: Fixed an issue where player would crash on launch of a folder containing an assembly was deleted during a pre-build callback.6000.0.75f1May 13, 20262
UUM-102150FixedDX12: Fixed an issue where rendering occurred on the primary screen instead of the secondary screen.6000.6.0a5May 13, 20266
UUM-111783FixedDX12: Fixed by converting the foveated texture generation pass to unsafe6000.6.0a5May 13, 20266
UUM-128491FixedBuild System: Fixed an issue where a duplicate node GUID error occurred during build when using a specific build path.6000.6.0a5May 13, 202612
UUM-131887FixedDocumentation: Updated the code sample in the Animation Parameters documentation to use the new Input system.6000.6.0a5May 13, 20265
UUM-132138FixedGI: Fixed an issue where the Probe Scene Editing Mode label was barely visible.6000.6.0a5May 13, 202610
UUM-136148FixedParticles: Implemented a two-stage outlier detection in StoreLineData() to resolve ribbon trail meshes from collapsing.6000.6.0a5May 13, 20266
UUM-136543FixedWeb: Fixed Gamepad API not working in multithreaded Web builds.6000.6.0a5May 13, 202611
UUM-137041FixedWeb: Fixed an issue where AudioClip.loadState reported an incorrect load state for AudioClips recorded using the Microphone API.6000.6.0a5May 13, 202610
UUM-139284Fixed2D: Fixed an issue where Select, Pick, Box, and Move tool operations on the Tilemap were not properly cancelled or finalized when the mouse button was released outside the SceneView or Tile Palette window.6000.6.0a5May 13, 202611
UUM-139403FixedProfiler: Fixed the Captures List not maintaining the highlight on the currently loaded capture after closing and reopening the Profiler window.6000.6.0a5May 13, 20265
UUM-139518Fixed2D: Fixed an issue where padding did not apply equally along the entire boundary, mainly affecting full-rect sprites.6000.6.0a5May 13, 20267
UUM-139906Fixed2D: Fixed "Cannot create Settings Provider" error thrown in the Console when installing 2D Sprite Editor Package. (UUM-139906) First seen in 6000.6.0a3.6000.6.0a5May 13, 20261
UUM-140067FixedGI: Fixed an issue where light cookies appeared incorrect in the Universal Render Pipeline (URP) when using multiple directional lights and deferred rendering.6000.6.0a5May 13, 20265
UUM-140271FixedPackage Manager: Fixes inspector errors and warnings applied to all visible inspectors.6000.6.0a5May 13, 20265
UUM-140546Fixed2D: Fixed case where Sprite Atlas is not selected right after creation in the Inspector when Sprite Atlas V2 is enabled. (UUM-140546) First seen in 6000.6.0a5.6000.6.0a5May 13, 20261
UUM-141223FixedGI: Made the canonical Name column (DataType.Name paired with a null propertyName) non-toggleable.6000.6.0a5May 13, 20265
UUM-140770Fixed2D: Fixed the Inspector Preview window showing black sprites.6000.4.7f1May 13, 20267
UUM-110537Fixed2D: Fixed crash on ShaderPropertySheet::FindPropertyIndex when opening a specific project.6000.3.15f1May 8, 20265
UUM-132004FixedVideo: Added a Console warning when opening Segmented MP4 file on Windows-based platforms, as this media type is not supported.6000.3.15f1May 8, 202613
UUM-136684FixedAI: Fixed NavMeshAgent getting stuck on corner of a box obstacle when moved with navAgent.Move.6000.3.15f1May 8, 202612
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.