Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
101–125 of 1,838
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-137951 | Fixed | Engine Diagnostics: Fixed Usymtool attempting to upload GameAssembly.pdb symbols when building a Windows player with the Mono scripting backend, even though that file only exists for IL2CPP builds. | — | 6000.5.0b8May 14, 2026 | — | 4 |
| UUM-141720 | Fixed | Crash on mdb_cursor_sibling when performing various actions in the Editor | 6000.5.0b8May 14, 2026 | 6000.6.0b1Jun 23, 2026 | 40 | 17 |
| UUM-142421 | Fixed | 6000.3.15f1: [Windows] Package installation fails non-deterministically with Errors "EPERM: operation not permitted" when installing Packages | 6000.5.0b8May 14, 2026 | 6000.4.11f1Jun 10, 2026 | 27 | 12 |
| UUM-143658 | Fixed | 6000.5.0a6: Crash on PhysicsCommands::PhysX::BodySetPose when entering Play Mode in a specific project | 6000.5.0b8May 14, 2026 | 6000.6.0b1Jun 23, 2026 | 40 | 14 |
| UUM-137492 | Fixed | Build System: Fixed an issue where player would crash on launch of a folder containing an assembly was deleted during a pre-build callback. | — | 6000.0.75f1May 13, 2026 | — | 2 |
| UUM-102150 | Fixed | DX12: Fixed an issue where rendering occurred on the primary screen instead of the secondary screen. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-111783 | Fixed | DX12: Fixed by converting the foveated texture generation pass to unsafe | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-128491 | Fixed | Build System: Fixed an issue where a duplicate node GUID error occurred during build when using a specific build path. | — | 6000.6.0a5May 13, 2026 | — | 12 |
| UUM-131887 | Fixed | Documentation: Updated the code sample in the Animation Parameters documentation to use the new Input system. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-132138 | Fixed | GI: Fixed an issue where the Probe Scene Editing Mode label was barely visible. | — | 6000.6.0a5May 13, 2026 | — | 10 |
| UUM-136148 | Fixed | Particles: Implemented a two-stage outlier detection in StoreLineData() to resolve ribbon trail meshes from collapsing. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-136543 | Fixed | Web: Fixed Gamepad API not working in multithreaded Web builds. | — | 6000.6.0a5May 13, 2026 | — | 11 |
| UUM-137041 | Fixed | Web: Fixed an issue where AudioClip.loadState reported an incorrect load state for AudioClips recorded using the Microphone API. | — | 6000.6.0a5May 13, 2026 | — | 10 |
| UUM-139284 | Fixed | 2D: Fixed an issue where Select, Pick, Box, and Move tool operations on the Tilemap were not properly cancelled or finalized when the mouse button was released outside the SceneView or Tile Palette window. | — | 6000.6.0a5May 13, 2026 | — | 11 |
| UUM-139403 | Fixed | Profiler: Fixed the Captures List not maintaining the highlight on the currently loaded capture after closing and reopening the Profiler window. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-139518 | Fixed | 2D: Fixed an issue where padding did not apply equally along the entire boundary, mainly affecting full-rect sprites. | — | 6000.6.0a5May 13, 2026 | — | 7 |
| UUM-139906 | Fixed | 2D: Fixed "Cannot create Settings Provider" error thrown in the Console when installing 2D Sprite Editor Package. (UUM-139906) First seen in 6000.6.0a3. | — | 6000.6.0a5May 13, 2026 | — | 1 |
| UUM-140067 | Fixed | GI: Fixed an issue where light cookies appeared incorrect in the Universal Render Pipeline (URP) when using multiple directional lights and deferred rendering. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-140271 | Fixed | Package Manager: Fixes inspector errors and warnings applied to all visible inspectors. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-140546 | Fixed | 2D: Fixed case where Sprite Atlas is not selected right after creation in the Inspector when Sprite Atlas V2 is enabled. (UUM-140546) First seen in 6000.6.0a5. | — | 6000.6.0a5May 13, 2026 | — | 1 |
| UUM-141223 | Fixed | GI: Made the canonical Name column (DataType.Name paired with a null propertyName) non-toggleable. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-140770 | Fixed | 2D: Fixed the Inspector Preview window showing black sprites. | — | 6000.4.7f1May 13, 2026 | — | 7 |
| UUM-110537 | Fixed | 2D: Fixed crash on ShaderPropertySheet::FindPropertyIndex when opening a specific project. | — | 6000.3.15f1May 8, 2026 | — | 5 |
| UUM-132004 | Fixed | Video: Added a Console warning when opening Segmented MP4 file on Windows-based platforms, as this media type is not supported. | — | 6000.3.15f1May 8, 2026 | — | 13 |
| UUM-136684 | Fixed | AI: Fixed NavMeshAgent getting stuck on corner of a box obstacle when moved with navAgent.Move. | — | 6000.3.15f1May 8, 2026 | — | 12 |